Quick impressions:
1) Good job Inno on your new rewards, and event super-prize:
a) I like the concept for the game of the Knight's Pavilion. It will help new players. I play here in beta in the Iron Age, and I got 5 of them, allowing me to get 300 warriors a month (or so). I won't need a TRAZ, clearly not.
b) Great concept piece, Flower Maidens. It's essentially a Level 2 SoK (2FP in 4 squares aka .5 FP/square efficiency) with an additional 5% Attacking Army defense. Got 1 of those, too. Fabulous - nice confluence of war and economics.
c) The event super-prize, Hero's Tavern, is extremely desirable, in any era. It's a souped-up House of Wolf, or Eagle Mountain.
I think you aced it on the rewards.
2) The gameplay feels like a re-skined "frog jumps on pond lillies" - you know, from a few years ago - where we all got the Japanese Cherry sets, etc. I do like that I can win a wide range of FP amounts (up to 50), and a nice range of goods. Those are always in fashion.
Bottom line - I can put up with the "meh" gameplay for the quality rewards you've included in the game and as takeaway items for my city.
Nice job.