really ??
attacker see the fight result
next time he knows what that opponent has (at least he could if he writes it down)
defender gets a message in the log (that is much worse then neighborhood battles where he could watch the fight)
so it was never fair
attacker: can select different units for each fight and from 2nd fight he could know what the defender has
defender: uses the same units against all attackers and not even knowing after the fight why he even lost
in neighborhood battles after getting plundered I watch the replay and could change the defense to surprise the attacker once and hope that make him lose the next fight (but he already adjusts in future attacks)
some tell they get the same opponent all day longyou are saying one would sit and write each opponent army that he might not see in his attack list again for months? come on...
The information will come when it comes, I can't hurry it up I'm afraid. I have no new information for you as yet.
Perhaps the fact that you can end up facing a player from any era, no matter how many ages above you they are, is an attempt on Inno's part to discourage camping and encourage players to progress upwards through the ages as quickly as they can.
...
Mainly ingame support and the actual usage data.
Btw:she does not say that those data sources lead to a different result..
I have seen that - what is your point?Just check, please:
I really do not know what so think...
So, there's a very mysterious new source of feedback just when the forum hates a new feature? How convenient... Since you won't say who are these people or the nature of this source, maybe you can tell us what they like in the Arena: the dull rewards? the inane matching system? the non-existent gameplay? I'm really curious, I feel as if I've missed something. I didn't find anything I could have fun with in the Arena, please explain to me what exactely in the new feature has been so "well received" by the other sources.Whilst there are still some changes expected for the PvP Arena, there are no plans to either abolish the new feature nor reintroduce the old PvP towers. We are very much aware of the strength of feeling on the forums, and it has been faithfully fed back. However, it is not consistent with the strong feedback we are receiving from other sources, where the feature is well received.
The changes so far have been largely driven by Forum Community feedback, except in the case where that feedback strongly contrasts with the feedback gathered elsewhere. In order to keep that feedback organic, as always we cannot give you more precise information on where that feedback is coming from.
Are you kidding us? A fight of EMA versus SAAB doesn't "seem unbalanced", it's plain stupid. And I don't see the link with the size of the server. The matching system doesn't take in account what makes a fight hard or easy (bonuses, units, era), time and size of the server won't balance that.We are aware that many of you are experiencing battles that may seem unbalanced. This is to be expected in a server of our size and you should begin to see more balance as the Arena progresses.
Why should we make more comments and suggestions since you tell us they won't be listened because some mysterious source seems to be so much more important than the players?Whilst some smaller changes will continue to be made, the feature is here to stay. I continue to feedback all of your comments and suggestions. Please look out for the updates we hope to announce soon.
There have been lots of calls on the forum to abolish the Arena and bring back the PvP towers. The PvP Arena is here to stay and the PvP Towers are not going to be reinstated.