Charles el Britannia
Marquis
Lol. And add a fragment of something useless like a self-aid kit so that you always get an annoying pop-up when you collect the Last Province.This would've been more in line with recent event buildings
Lol. And add a fragment of something useless like a self-aid kit so that you always get an annoying pop-up when you collect the Last Province.This would've been more in line with recent event buildings
noDecember 11 release date?!
Only in the Beta or also in the Server Live?no
Dec 11 is just deactivation of GvG
on that day only on betaOnly in the Beta or also in the Server Live?
I tried telling a leader in a world of mine and he argued with me that it was on live worlds too.on that day only on beta
Then that leader is a stupid moron. When GvG is going down it will be announced on the forums of the live servers, not on the beta forum. It's a separate reality from beta.I tried telling a leader in a world of mine and he argued with me that it was on live worlds too.
This name change may also reflect somewhere else, we'll surely find out soon."name": "Quantum Coins",
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I was under the impression that the deactivation of GVG meant the release of raids.no
Dec 11 is just deactivation of GvG
Not immediately. In the announcement Inno said they didn't want to keep us waiting for too long. I think we will get Raids before Christmas.I was under the impression that the deactivation of GVG meant the release of raids.
I hope so!Not immediately. In the announcement Inno said they didn't want to keep us waiting for too long. I think we will get Raids before Christmas.
I hope you're right, but Inno was vague enough to let them take the time they need !Not immediately. In the announcement Inno said they didn't want to keep us waiting for too long. I think we will get Raids before Christmas.
Hmmm... there was mention in the announcement that guild raids would be some sort of separate reality with its own units. If I have to fight with ballista's again instead of my beloved hover tanks I will be deeply disappointed. Iron Age combat is also very boring when played manually. There are no special abilities.They are the same as the iron age units we know, just with a different name - production_icon_guild_raids_<unit>
production_icon_guild_raids_archer ..and so on.
production_icon_guild_raids_balista
99% you will have seperate army for guild raids.Hmmm... there was mention in the announcement that guild raids would be some sort of separate reality with its own units. If I have to fight with ballista's again instead of my beloved hover tanks I will be deeply disappointed. Iron Age combat is also very boring when played manually. There are no special abilities.
I pray it doesn't come to this.
We have icons for the resource buildings in our outpost but not for the military buildings (barracks, archery range, ...). If we have to fight with iron age units, where are we supposed to train them? Of will we get them from rewards? That can't be enough... The absence of military buildings gives me some hope that we won't have to use iron age units.
production_icon_guild_raids_archer
I suspect there’ll be a parallel TT. Iron Age might be the starting age. I won’t be surprised if we’re advancing a 2nd city. Part of the parallel universe of guild raids. I just hope when we’ll get down to the space ages we won’t get an parallel colony, lol.Hmmm... there was mention in the announcement that guild raids would be some sort of separate reality with its own units. If I have to fight with ballista's again instead of my beloved hover tanks I will be deeply disappointed. Iron Age combat is also very boring when played manually. There are no special abilities.
I pray it doesn't come to this.
We have icons for the resource buildings in our outpost but not for the military buildings (barracks, archery range, ...). If we have to fight with iron age units, where are we supposed to train them? Of will we get them from rewards? That can't be enough... The absence of military buildings gives me some hope that we won't have to use iron age units.