Improvements helped. I used the tip, chose vampires got majority of zombies in the dungeon. I liked the 5 tooth for the extra card, big plus.
I took the time to look at all the cards, each set of 15
V-deck 8-V, 2-Z, 2-W, 3-X X being the witches but cant use W, the wolves own it
Z-deck 8-Z, 2-W, 3-V, 2-X
W-deck 8-W, 2-V, 2-Z, 3-X
So the zombie deck had one less witch, 1 more vampire
Also, the attack damage for all cards were the same, meaning the 8 vampire were the same as the 8 zombie and wolf.
1-3 2-3 2-3 2-4 3-4 3-5 4-5 4-6
Now the 2 other creatures, for vampire deck, Z and W, Z- 1-2,1-3 W- 1-3, 2-3 and the corresponding creatures for the other decks, same attack damage.
The only outlier is the extra vampire for the witch in the zombie deck, it had 1-2, 1-3 and a 2-3 (witch replacement)
No pattern seen in the Witch cards but the vampire one, the "tip" was the strongest.
What does this all mean, not sure, but I will track my next dungeon, they aren't cheap as we all know.
My cost was about 400 teeth. I think 200 went to health, 100 to ability cards, then the 5 for the card shuffle, gonna track that better next time.
I will say, those dungeon opponents really hand out max damage a lot. I know when they don't. When you use the frenzy card and they attack themselves twice. My 5 HP opponent doing 2-4 damage, still had 1 left. 4-8 damage, I got the 4..hmm Could be bcs it was a zombie, I had rotten luck.