DeletedUser4256
Guest
if the turn meter of a unit is based on its movement (not its range) then I'd say the turtle is bugged bcos currently is shooting before other 'faster' units do
Turturret : 10 movement
Rogue : 14 movement
Eel: 35 movement
SubCruiser: 22 movement
CRAB: 20 movement
BattleFortress: 20 movement
Drone: 32 movement
Raider: 36 movement
PlasmaArtillery: 14 movement
Surrogate: 18 movement
so as we see the turtle is the slowest unit of OF and AF eras but when a battle starts the turtle turn is going before the rogue or any other faster unit turn. If this behaviour is correct or intended then the Turturret description given is incomplete or wrong
Turturret : 10 movement
Rogue : 14 movement
Eel: 35 movement
SubCruiser: 22 movement
CRAB: 20 movement
BattleFortress: 20 movement
Drone: 32 movement
Raider: 36 movement
PlasmaArtillery: 14 movement
Surrogate: 18 movement
so as we see the turtle is the slowest unit of OF and AF eras but when a battle starts the turtle turn is going before the rogue or any other faster unit turn. If this behaviour is correct or intended then the Turturret description given is incomplete or wrong
Last edited by a moderator: