DeletedUser8394
Guest
Yup. I doubt that i'll ever finish a week of Challenges but it'd still be nice to get to tackle the system and every now and then see that a given day could be finished with just a little extra effort.
While it doesn't fix your particular issue, you should be aware that you don't have to get all the population at the same time. It's sufficient to build a hut or stilt house, then delete it, build it, delete it, etc.please check my town
In the first quest ask for 460 population
i build 2 country houses 1 chalet and 1 hut
but dont count my country houses yet why
please fix it i spend all day the last weeks in the daily challenge and always i get the lwest price thats not fair
The daily challenges force a player to play the game in a way that removes the strategizing aspect. This is a strategy game, and part of its inherent beauty and the reason I’ve played daily for over two years, is the infinite ways to play.
It is possible to strategize while performing story, event, side and recurring quests.
It is NOT possible to strategize your game when forced to comply with strict and sometimes impossible daily quests, unless part of your strategy involves being set back over and over again by these challenges.
Additionally, it is demoralizing (ok, yeah, I play to have fun) to not be able to complete a quest. Really don’t need that.
My vote: If you’re going to do it, fix the challenges so they’re doable.
@Andi47 It's on you if you choose to use blacksmiths to complete the quest. I'm in OF as well and I'd be able to complete that requirement in less than an hour with no blacksmiths needed. The real question is: Why don't you build some actual supply buildings instead of trying to complain that Inno's 'forcing' you to build blacksmiths?
Again challenging other people's actions, or non-actions?
You should challenge ME (like with the 12x 4 hour-productions below), and NOT other people!!
BTW: When logging in before the start of the new challenge, the questgiver's portrait does NOT change to the closed chest - and so I got punished for collecting an almost full tavern after the set start of the challenge before leaving the house for dinner....
Possibly because there's no need for the supplies they make. In my main I have 2 terrace farms that i overall would rather not use for event/challenge conditions, 6 flower shops and 6 blacksmiths that exist for events and i'd use for challenges. usually they do the '6 24 hr quest' for me. But I don't need the supplies. I do tons of unbirthdays daily but also tons of other quests such that overall my supplies go up without any collections. The core problem in my case is the poorly designed 'Have < 42 population' quest. To receive it you need to have over 1000 population - so i sit at 1020 to 1062 population and every time it comes up i build an industrial age goods building (cost : ~41k coin and 93k supplies). On average this pays out over 100k coins and supplies per completion at my chateau level.
I don't think the person you responded to stated that DCs were better than the things you mention. You're making DCs out to be much less game-changing than they actually are. Of course, they don't mean you have instant GBs but they do mean you can level GBs faster through gaining FP-producing buildings, and even build them sooner with the help of goods creators or simply by having generally more efficient buildings.30 FP seems like a pretty good reward to me in exchange for those tasks and I'd be all over trying to complete it. If you don't think that's a decent reward then you're probably not one to ask regarding what DC rewards should be.
Meanwhile, other people in this same thread are complaining that DC rewards suck for the effort put in. Who should be believed here regarding the impact of DC rewards?
Anyway, it's also entirely possible that players with Rogue Hideouts received them from those randomly-appearing special diamond offers that pop up every so often (I received one on the third or fourth day, but mine was for a Wishing Well). A set building on its own is worthless; winning a Palace from DCs isn't going to put you miles ahead of anybody because it only produces coins when it's by itself. The Black Tower is basically the Maharaja set compressed down into a 4x5 footprint with lower output, and is certainly more powerful than a single unlinked Palace.
Regarding the money thing, people spend money regardless in a new world. DCs aren't going to let you reach LMA (or beyond) in the first week of a world being open, and they're not going to let you get multiple GBs as soon as you're able to start collecting BPs either. You're making DCs out to be much more game-changing than they actually are if you think they can actually compete with what diamonds allow you to do.
Well.... I managed to complete the quest.... or should I say my friends managed to do the quest?