Darrth Eugene Vader3
Emperor
- Reason
- To increase challenge level, at least once per Era, and Player satisfaction.
- Details
- See above at Proposed.
- Balance
- Requirements of quest must be balanced by era.
- Abuse Prevention
- No abuse issues detected.
- Summary
- To insert at each Age (just to new ages? or also edit current requirements at one side quest at Eras already released) new Side Quests (abortable) that raise the challenge to the Player and require more mind / strategy effort that simply wait to city collection to complete the spend or pay X of this resource or complete N battles without losing.
- Have you looked to see if this has already been suggested?
- Yes, not find any duplicates or similar ides. DSNSL reviewed, no conflicts here.
Current: Most of the quests at the game are just menial boring everyday tasks, no real challenge after a while in the game. Some asks for things that the player does not really needs or be aligned to the Player's strategy and ends as resources wasting in build or doing things to get demolished after the quest is done. Quest reward does little to compensate resources invested. Examples:
Proposed: Increase challenge level of one Side Quest per Era, that really put the Player to think how to complete the requirement. Three of the current quests that stands out from the menial, easy, every day tasks mentioned earlier are listed below:
As all Side Quests, these new/edited quests to be abortable.
- Build N houses (Really I have thousands or millions of extra population at the moment).
- Raise Happiness by X (My Happiness level is over 1200 and have XX,XXX or more extra from Alcatraz and others.)
- Spend Y FPs (Yeah, take that Y FP Swap thread, or finish unlocking that Research, 3 seconds work and done, No challenge).
- Defeat X units.
- more examples can be mentioned.
Proposed: Increase challenge level of one Side Quest per Era, that really put the Player to think how to complete the requirement. Three of the current quests that stands out from the menial, easy, every day tasks mentioned earlier are listed below:
- Industrial Age Era: A Real Challenge :
- Rinbin: Your Grace! Are you up for a real challenge? Well, I am. Let's play a game - I bet you can't do this!
- Have exactly 1997 population available.
- Modern Era: A New Challenge:
- Rinbin: Your Grace! I have another challenge for you, so you don't get bored!
- Have exactly 6750 population available.
- There is another by Fernicus the Architect that requires to have exactly 0 population available. was looking for it but could not find it.
As all Side Quests, these new/edited quests to be abortable.
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