There is a lot of frustration with this minigame. Once again, I would INVEST in this event
and myself if I could play this in a sandbox FIRST to learn it.
We've talked about this deisng idea/strategy before.
Both
@MooingCat and I are HUGE fans of this -as are others..., and are always in sync when we see what revenue opportunity costs are lost without one...
Right now, nothing makes sense on how to succeed.
I'm just saving up a few days of teeth, and mindlessly expending all of it while attempting to figure this out. I don't like the frustration that presents to me. Yet trying to learn it is not rewarding to the point I can go forward with a positive accomplishment toward a goal.
Again - I would invest my time, and would expect no event compensation from it. We need a sandbox to play this so we can learn it. Or we won't, and we certainly won't spend our money on it (or your diamonds).
The initial "hand with a finger" pointing is IQ 60. Sub-basic educational mechanics or strategy mechanics.
Unless it doesn't matter what you pick, touch, click on, swipe, mouse-over... then I sense a huge "DISCONNECT" with your player base if you do NOT mid-course correct this event for us in beta (somehow), and certainly fix it with a sandbox for live.
Inno - you spent a LOT of money to design this, do the code, math, graphics and ramp up the marketing machine --- that will not return anywhere near what you expect if you can't take us over the direct incongruities this initially AND continuously presents.