Daenerys Targaryen
Baronet
looking at all this, what I have left to say is that for a short term that can make significant changes without having to create something to implement is to see what we already have available and that gives attack and defense to the defense army and huff, that includes:
- Catedral de São Basilio and Deal Castle - instead of level 11 onwards, the increase per level decreases from 3% to 1%, making the increase per level continue to be 3%, that is, at level 100 we would have 300 of each of these % attack and defense for the defending army.
-Terracotta Army - after level 10 the increase of 2% for each level will continue, that is, at level 100 we would have 200% of advanced tactics.
(adding all these three gbs we would already have an increase of 800% in attack and defense for the defense army) and amortize a portion of those 2,569% necessary to complete level 5 without having to create subsequent events and other gbs for just attack and defense for the defense army and introduce us to this new idea of wanting to make the defense of the city as important as the attack.
- Have the ancient face and sunstone give at least 7% attack and the other 7% defense to the defending army.
- That the next gb gives advanced tactics as well as in terracotta as an active bonus and with the same percentage (2% per level from nv 1 to 100) and that it increases x% the amount of attack and defense of the city buildings including the event buildings as a passive boost
- Military buildings also offer 5% of advanced tactics from the Progressive Age and progressively increasing as the ages progress. (ex: 5% PA to 50% SAT).
I own my city since 2016 and from 2016 to 2020 the focus of the game was fps. and the attack came as a secondary, when the GBG arrived in the middle of 2019-2020 it was that I started to change the buildings that until then was only pfs and attack for the attacking army, because until that time there were no buildings that gave defense to the attacking army, they started to put defense for the attacking army massively in buildings in 2019. From 2020 to 2023 I managed to go from 300% atq and 100% defense for the attacking army to 1,953% attack for the attacking army attack and 1612% defense for the attacking army and I'm currently on SAV. So even in those 3 to 4 years that I changed my game tactics to match GBG I don't have 2000% attack and defense for the attacking army. Even if they changed GE5 to attack and defense to the attacking army, many players still wouldn't be able to complete. So I think it's absurd to want to put something without thinking about a logical difficulty because what they put was an unattainable level for the next 4 to 5 years. And look there because even if you have 2600% of attack and defense for the defense army it doesn't mean that you will win the battles for the little that is offered that not even diamonds have.
- Catedral de São Basilio and Deal Castle - instead of level 11 onwards, the increase per level decreases from 3% to 1%, making the increase per level continue to be 3%, that is, at level 100 we would have 300 of each of these % attack and defense for the defending army.
-Terracotta Army - after level 10 the increase of 2% for each level will continue, that is, at level 100 we would have 200% of advanced tactics.
(adding all these three gbs we would already have an increase of 800% in attack and defense for the defense army) and amortize a portion of those 2,569% necessary to complete level 5 without having to create subsequent events and other gbs for just attack and defense for the defense army and introduce us to this new idea of wanting to make the defense of the city as important as the attack.
- Have the ancient face and sunstone give at least 7% attack and the other 7% defense to the defending army.
- That the next gb gives advanced tactics as well as in terracotta as an active bonus and with the same percentage (2% per level from nv 1 to 100) and that it increases x% the amount of attack and defense of the city buildings including the event buildings as a passive boost
- Military buildings also offer 5% of advanced tactics from the Progressive Age and progressively increasing as the ages progress. (ex: 5% PA to 50% SAT).
I own my city since 2016 and from 2016 to 2020 the focus of the game was fps. and the attack came as a secondary, when the GBG arrived in the middle of 2019-2020 it was that I started to change the buildings that until then was only pfs and attack for the attacking army, because until that time there were no buildings that gave defense to the attacking army, they started to put defense for the attacking army massively in buildings in 2019. From 2020 to 2023 I managed to go from 300% atq and 100% defense for the attacking army to 1,953% attack for the attacking army attack and 1612% defense for the attacking army and I'm currently on SAV. So even in those 3 to 4 years that I changed my game tactics to match GBG I don't have 2000% attack and defense for the attacking army. Even if they changed GE5 to attack and defense to the attacking army, many players still wouldn't be able to complete. So I think it's absurd to want to put something without thinking about a logical difficulty because what they put was an unattainable level for the next 4 to 5 years. And look there because even if you have 2600% of attack and defense for the defense army it doesn't mean that you will win the battles for the little that is offered that not even diamonds have.