Cleitomachus
Marquis
Sorry but I don't see any defence side, as far... Do you?the defense side won't be happy if level 5 is also attacking
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Sorry but I don't see any defence side, as far... Do you?the defense side won't be happy if level 5 is also attacking
all the buildings with defense boostsSorry but I don't see any defence side, as far...
The only thing is that in order to incentivize players who mindlessly accumulate red %s, the defense would need to be useful in various places.If your city only focuses on the attack, neglecting everything else, it is an unbalanced city and it will have to be noticed in some facet. Those of us who give priority to attack, but do not neglect defense and the production of goods, will have much less shortcomings, because it is more level.
yesOr impose that a fight on X in GbG be carried out with the blue %.
You are off topic. Defense buildings are needed as much as they have been needed until now.all the buildings with defense boosts
especially the new ones
you need definitely more buildings with defense boosts now if you want to beat level 5Defense buildings are needed as much as they have been needed until now.
at least Inno's side agrees totally on their point of viewWhen I talk about two sides, I mean the players' side and Inno's side.
The proposal I made earlier is a solution to exactly this.you need definitely more buildings with defense boosts now if you want to beat level 5
In a full 63 pages no one supported the defense. Everyone found it insufficient, precisely because philosophy over the years has been aggressive.because the players side also have 2 sides
nobody has infinite timeI don't have infinite time
I see that differentIn a full 63 pages no one supported the defense.
and for that reason it is time for a changebecause philosophy over the years has been aggressive.
I am still here tomorrowAnd it's my last message for today.
after youAgain, stop spamming, please!
If other guilds in other worlds are completing ge5 and beating us then our guild will need to be competitive set requirements and those not able will need to leave so we can bring in people that can/will win point blank so many will be forced to run ge5 or move to a weaker guild that doesn't mind losing every week. Inno doesn't have to do this to make it mandatory but losses will.But Inno doesn't force you to complete it. Just like it doesn't force you to play GvG and other facets of the game. You can complete it, skip it, or complete only what you can.
The game as it was in recent times lacked strategy, because the only profitable thing was to improve the attack and click the mouse a lot to receive prizes. That was not funny. Now Inno seeks to reclaim the importance of city defenses and the production of goods. This is not a change that by itself is going to mean a great revolution in the strategies, but if in the next modifications it continues in this line, the type of player will be balanced a bit, if he is an attacker, defender or producer. All this with its advantages and disadvantages.
If your city only focuses on the attack, neglecting everything else, it is an unbalanced city and it will have to be noticed in some facet. Those of us who give priority to attack, but do not neglect defense and the production of goods, will have much less shortcomings, because it is more level.
Until GBG is no longer the fastest and most lucrative way to grow a city and red atk/def is the most important way to maximize that effort then it will dictate the whole game until it changes. Putting the % nerf in place would solve this and I personally will have a couple thousand squares available in my city for city Defense or FP/Goods producers cause keeping 2.5k red atk is not worth the extra few fights per day when 1k is sufficient.The most beautiful remark that I have read so far is a neutral observation, unpleasant to read for some, but real:
The only thing is that in order to incentivize players who mindlessly accumulate red %s, the defense would need to be useful in various places.
Example in campaign map, where the first attack of a sector uses the red % then we should defend X sectors daily under penalty of losing sectors to goods.
Or impose that a fight on X in GbG be carried out with the blue %.
Or enforce that fights between neighbors only use blue %s.
In short, avoid giving the impression that only red % are useful in the game. Diversify needs/obligations if you want players to make concessions and not all build the same cities.
I have an idea as a suggestion to Inno:
Keep those strong percentages of opponents in G.E. 5, but allow players to play with their strikers (with corresponding percentages).
but why start at round 65 ? and why at 400% ?How about like this...
Round 65 starts with 400%/400% and you can use either attacking troops or city def.
but why start at round 65 ? and why at 400% ?
why not at 1 with a much lower percentage ?
and if you do 32 with both you end on equal values
Imho anybody who thinks that Inno isn't dead set on the concept of GE V is delusional.
The only things that will be adjusted are gonna be the rewards and the percentages to levels at which the outcry will be minimal.
So PLEASE:
- Quit the hollow "I'm gonna stop playing" threats
- Put your big boy/girl pants on
- Try it out and give honest, objective and constructive feedback
- Use the upcoming event buildings to increase your City Defense and over time you will be able to AutoBattle GE V
- (at which point you can go back to whining that the game is getting boring )
You mean sacrifice your ability to make endless amounts of FPs and diamonds in GBG so you can complete GE5 by fighting and collecting fragments of rewards that you could take or leave? That's probably not going to happen for many. Honestly the goal of everyone here needs to be trying to make it as least appealing as possible so most if not all guilds will not want to open it and it will not have much impact on the current state of the game and just be another unused portion.Imho anybody who thinks that Inno isn't dead set on the concept of GE V is delusional.
The only things that will be adjusted are gonna be the rewards and the percentages to levels at which the outcry will be minimal.
So PLEASE:
- Quit the hollow "I'm gonna stop playing" threats
- Put your big boy/girl pants on
- Try it out and give honest, objective and constructive feedback
- Use the upcoming event buildings to increase your City Defense and over time you will be able to AutoBattle GE V
- (at which point you can go back to whining that the game is getting boring )
- Use the upcoming event buildings to increase your City Defense and over time you will be able to AutoBattle GE V