qaccy
Emperor
Well now that just doesn't make sense to me. Only the FP got that incredibly large increase. I suspect nobody will complain about that because it's FP, but for me personally it just doesn't seem balanced right now across all the production options.
Again comparing to the Flourishing Cider Mill (which again requires 5 upgrades to the TF's one), that produces 15 goods/8h and 7 FP/24h. I dunno, seems to me like the TF should at best be producing only 10 FP, possibly even less than that.
Create new troops for the Lvl 5 GE. Something with unusual abilities that force you to use new tactics. Then you have to fight smarter not have even more insanely leveled gbs.
This is kinda interesting. We've faced off against special units before that are only available to NPCs, so they could definitely do something like this for GE as well. It could be an issue thematically though, if they stuck with the jungle aesthetic and advanced players were having their giant robots and laser cannons destroyed by a bunch of mostly-naked tribal warriors using bows and spears!
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