DeletedUser10110
Guest
Im going to guess a weekly event where you start on level 1 and it gets harder and harder to battle but rewards get better and better. But, you only get 1 chance, once you are defeated once, its all over until next week
personally I feel the scaling is proper at least when placed in the northern sea.In the images of where the tower may go it looks really out of scale .
Werd message to have on the coins.The Latin motto (Ancipiti plus ferit ense gula) on the coin means: "Gluttony kills more than a double-edged sword."
Incoming/Outgoing could also be a semi PvP.This could be actual PVP coming to foe?or more VS AI fights?
Incoming/Outgoing could also be a semi PvP.
You can fight against other cities and people can fight against your city.
Like in the neighborhood but serverwide and without plundering. The best x people in y days get stuff and a badge.
Who forces you to play the new features? I would like to know that..Too much things already exists, STOP ADDING FEATURES PLEASE
Not possible, with seven rogues and one unit both players would skip their turn indefinitelyWould be nice if it was real time PvP we both players use there attacking armies to fight. I think it would make PvP more challenging and fun.
that is not a problemNot possible, with seven rogues and one unit both players would skip their turn indefinitely