qaccy
Emperor
No matter how dev´s balance this, there will aleays be a group of players who wants this made easier.
This should be slapped as a banner over the entire thread if it were possible because it's oh-so true.
Anyway, DCs seem about in-line with other features of the game. Events are slightly better and slightly easier, but that's probably to promote engagement in a limited time frame; recurring quests are low-value but also low-difficulty and can be run endlessly; GE has widely varying difficulty similarly to DCs, with also wildly varying rewards. One big difference is that GE only contains two 'tasks' whereas DCs contain dozens so it's a lot tougher to plan for. That being said, even knowing in advance that you're going to face 200% boosted armies in GE doesn't really make it any easier to deal with that challenge, so I guess a bit of discretion is concerned regarding how difficult one feature is compared to the other.