So far (I'm now on quest 10) I really like this Ancient Egypt settlement ! Finally one I can do battles with, GREAT ! So happy.
I've created a screenshot : this is now my Egypt settlement so far(see below) . I've bought now 10 expansions (5 x with Barley, 5 x with Pottery) and used my 2 axes to removed 2 impediments after I maked a draw on a piece of paper (with squares) to plan my settlement before starting re-arrange it.
At the very start I was taking a look to everything first (but forgot most of it too fast lol) and I forgot to check the drop down menu when hovering mouse of cult goods to discover that's the ONLY way to see how much "Loot" I've on the current moment ! Maybe this can be a bit more "crystal clear" ? Or let us "see" how much loot is left when we plan to start a production of cult. goods?
The color of the roads are so bright that I've problems to see them. That's not a problem as long as I've not to do things (see them fine, especially by zooming in), but is a bit annoying to find them when I wish to replace them. Also the numbers of cult goods needed to unlock next advancements is (again!) back very unclear because of the colors, althought it's better than by the Vikings, where it is for me a pain to see them (but asked and complained about it more than once in the past here on beta forum).
The time for recruiting units is a bit long, also the building time for barracks ... make them 1 hour less or so, that would be already very nice !
I believe that the easy and normal battles are for sure doable having light and ranged units only at the start. I just did a normal battle and did not loose any unit at all (almost, but placed that units to the back) ... but at the very first start I lost way more units just because I was so stupid to NOT first look into the units skills etc ! So very worth doing that !! It makes a BIG difference trying to kill a heavy with a ranged unit or trying to kill it with a light unit !!
Suggestion :
1) What I like to see is a nice re-name of "Daily Bonus" ! Nnames like "Place of Worship" or "Palace of .. " "Egyptian Company" or ... "Egypt Temple" or ...
2) Would be great if this "daily bonus" go up with every step you go up on the advancement tree ! Something like a level up as with an event building going from L1 till L7 (13 advancements, so every 2nd one 1 level more give level 7 at the end.
Just a "example" to give you an idea what I mean to explain :
L1 (start) give 600 Deben (like it currently is)
L2 give 800 Deben + 1 random unit if you've a barrack on your settlement (system Alcatraz)
L3 give 800 Deben + 1 random unit + 5 random Cultural goods
L4 give 1000 Deben + 2 random units + 5 random Cultural goods
L5 give 1000 Deben + 2 random units + 5 random Cult. Goods + 50 Loot
L6 give 1200 Deben + 3 random units + 10 random Cult. Goods + 50 Loot
L7 give 1200 Deben + 5 random units + 10 random Cult. Goods + 150 Loot