Kronan
Viceroy
Pat's event is fairly simple to "win" According to my step-by-step manual even greenhorns can do it and I have proof of that since players in my guild on live server, who started to play FoE like 2 - 3 months ago are able to get level 9 DROID the HUTT and fragments of gold, that is, make 325 tasks already, while there is still 8 days to event's end.
But Anniversary? I'm not sure I'll be able to get at least 1 Phantom myself, let alone others, though I'll certainly prepare a manual.
You corroborate my point, nicely BT I'm sure your "St Pat's recipe" is much appreciated for the time you devoted to do it, and the success it delivers.
I think we all feel that the complexity of Anniversary in it's 1st year, needs to have some level of compensation for learning it, staying with the quirky nature of how it can work (or has worked in beta - under test and design conditions..), and prevailing to the point that community opinion doesn't turn sour (or hostile) from frustration.
This all nets down NOW (for Inno) to doing what ever is possible to cut a few corners toward a "wee" bit of consideration to the player's advantage (vs normal to tight to Inno).
Without that message to live or changes in the early days of live, this might generate a simple outcome - I tried it - but now after a few days, am going to just skip it- there is going to be another event I CAN do in a few weeks, anyway.
Yikes. You don't want a viral opinion like that.
My message if asked by live users about "how was the Anniversary event?"
It was an "interesting" beta ride for sure (being a new event in design and test) , so try it for yourself and see what you think....