I'm getting really concerned about the flow in the forum's discussions.
While the high end players | traders | Low-Age High GB players in any game shape the current meta, which could be the seen if you take a look at the cities on the servers all around the world, in this forum the bonobos go on a rampage. People with a nonexistent understanding of the game argue about content they won't even reach in 2 or more years while blaming everybody but themselves that anything is unfair or overpowered (Virgo op, while the live high ends won’t even build this crap) . And everybody is perfectly fine with that, here, on the US or the German forum.
A GB which guarantees 4 victories, while players who can afford to get it to a proper level will fight 1-300 times a day, seems rly imba to me.
As well as a GB which gives you goods of which you already have 100 of thousands, when you are wealthy enough to level it.
These two GBs aren't content for the majority- only the players who alrdy have their GBs at 80 or even 100 on average might consider building and leveling those. Aiming for a late game balance should be Innogame's task and not for the players getting those GBs and let them rot at lvl 10....
Oracle, Arc & Chateau... Inno and the balance thingy... sounds familiar
We don’t have to mention the lack of understanding of their own game shown by the content creators of Inno. Why would you even release those GBs in the first place… Demand and supply are a huge factor of FoE: Why would you need goods of the previous age if you already have 25k each and you get any good with your Chateau.
There have been several suggestions for improvement in this thread and the only thing you change is that the Virgo won’t trigger at your neighbours… Show me one fight you can’t win which is currently in the game (excluding >1500 def neighbours).
Getting more and more speechless about this "feedback"