I just merely commented on the 'PVP Towers gave better rewards' comment which is not true. The rewards for the PVP Tower was only medals, which still be gained from the PVP Arena and recently buildings that give medals have been introduced like the Terracotta Vineyard and Druid Temple.
Regarding the comparision in the ranks comment, something that I did not react on, that has been communicated towards the developing team, but at this point of time that hasn't been reintroducrd.
just noticed that we can by attempts with meds - the amount increasing a bit after buying (similar to Gex). Is the amount reset to the initial at any time? And if so, when - after a week (on Monday) or after the month?
Our devs are currently looking into that issue.
Just tried this again...Got a reward for surrendering...5 troops... Must be a bug huh..?. Surrendered again and got FP...
Really? Inno you did well in the rework of this but such fail now.
Rewards
- There are three different ways to grab a reward on PvP Arena. They are:
- Personal Rewards - Win battles to reach a higher league every season (chest will be rewarded every month).
- Random Rewards - Upon winning or losing a battle, now there's a chance to receive a battle reward.
- Global Rewards - These are related to your Global ranking for the week, and the rewards are handed out every Monday.
you would just buy even more tries to finish 150k XP, so whats the point?Regarding this ranking:
I finished it in less than 2 weeks. Consider double or triple the points (and the rewords), making this more difficult (and more desirable) to achieve in a month. You Inno has access to the stats and are able to detect how many reach crystal. Use that to calibrate this "personal" ranking.
The rewards are so small they are not worth paying attention to. There are match more problems with thisI see Owl but if they reward losing I will tell my guild not to waste time on it...I see so many now at 0 points done for the week. I am just guessing but they may see the arena as fatally flawed too...Total number of players in arena continues to drop. Free junk or not...
Gamedevelopers are looking into it
The biggest bottleneck for the PVP Arena on Beta is that there aren't enough participants in certain ages.15 fight in a row against Icarus65 (sorry) at normal level (manual fights dont work, so no hard fights),
is this going to change before going to live?
I dont want to fight one single opponent over and over