The event feels quite rewarding and easy (mathematically), but it requires too much time and effort - also coin prices don't really feel balanced
What I like:
A) The fact that you can just leave an open level and finish it later
B) You can get tons of daily rewards without getting punished for it (you don't lose main building for example), which is really nice
C) You can get the main building quite easily (it's also possible without mystery box, just a bit harder - ~1,4 paws per ticket with mystery box, ~2 paws without)
D) Main building is really good
E) Switching daily reward is possible
What I don't like:
A) You really need to think while playing, otherwise it's very easy to block bottom tiles and have no options left (there are tiles you can click but you can't get any reward anyway) - lost a couple tickets that way
B) Even if you think but there's 1 tile you forgot about, you can just lose the whole level (in events like archeology you don't get punished this hard)
C) Rewards from chests are bad, normally I love getting rewards other than DS, this time they're just bad (even from 5 star boxes)
D) There's hardly any point in getting boxes with more stars (rewards are too similar)
E) Coins don't feel right - the amount you get is so small, you can buy hardly anything
F) Power ups are... bad? Can't explain it, they just don't feel good enough
G) Gameplay isn't really enjoyable even with all the rewards