1) In the league shouldn't the shamrock (I think that is the name) be
green?
That white shamrock is very strange.
2) I see the quests are the same of last year in number and content.
Does this means that we have again
57 quests even if the last milestone is for quest 56?
I don't have any issue with the number of quests or the location of the milestone. But shouldn't the bar extend beyond the last milestone if there is one more quests?
3) Rival was announced in the event kb, but the information that rival is only 48 or 72 hours long was not included.
Please include the rival tab in the quests as the event start with text that inform the player that it will start in the future (or the mini challenge is concluded after the second one).
This location should also be used to show
a countdown some time before the Rival start. I think 24 hours would be a good compromise, but it can start when St. Patrick event starts
4) One of the advantages of the Tree of vitality was that its production was not linked to any chance.
But the upgraded tree has a chance of NOT giving whatever it is we are looking for. Please leave the base production not linked to a chance. If you must introduce a chance you can do it like this:
- 10 previous era goods
- 1 fp
- 1 fragment of One Up Kit (30 required)
A chance of the following production
- (50% chance) 2 fp
- (50% chance) 1 fragment of One Up Kit (30 required)
In the long run it's the same (which is statistician speak for in the short run it isn't the same).
5) All the trees (both upgraded and not upgraded) seems to have lost the fp production chance. (Reported as bug yesterday)