Leonidas af Danmark
Farmer
Dear friends
It has become much more expensive to play FoE, and the game has changed, making it necessary to buy many diamonds to reach the top. Since I don't want to win by purchasing my victories, I have chosen to stop playing FoE.
The only thing that can counteract this development is if many players talk about it in their clan, on GC, and in messages to support. If you agree, you have my permission to copy this entire post on your forum, transfer it to other servers, and translate it using Google to share it with clans in other countries. If you choose to share this post, you can, of course, add a personal comment, as long as my farewell letter to Elves and this brief introduction remain unchanged and are shared in their entirety.
Hopefully, it will influence Innos' initiatives, so playing FoE doesn't become even more expensive for the remaining players in the future.
Thank you for the battles.
Dear Elver,
Inno has made so many changes that being a good and dedicated player is no longer enough. Now it's essential to spend many diamonds in the event if one wishes to reach the top. Therefore, I have decided to completely stop playing FoE before the beginning of the next KS. Fortunately, many of Elves players have become stronger, and new good players have joined. I am no longer as essential to the clan as before, so it's a good time for me to stop now.
I have truly enjoyed playing in Elves. It's the wonderful people gathered here that have kept me from quitting much earlier. Thank you for allowing me to get to know you. I will remember what each of you has said to me for a long time to come.
FoE has also been an interesting microcosm for me, reflecting many real-life issues. It's been fascinating to observe how the interaction between clans and players (myself included) has evolved and how I have been able to influence the development with my gameplay, words, and thoughts, both for the worse and for the better.
Inno's new course began with the introduction of KE5. Suddenly, there was a need for many blue percentages, and the quickest way to acquire them was by using diamonds in the event. This made KE individualized, and the battle between clans in KE ceased.
Inno's next major move was to change KS. For me, it meant a 50%+ reduction in my battles on the small map and a 60%+ reduction in the number of battles on the large map. It's a drastic reduction that almost entirely eliminated the advantage I had gained through my good and dedicated play in the 2 years and 5 months I've played FoE.
Looking at the number of battles in the last two KS, the same few players who have reduced their number of battles are still at the forefront. However, they are now leading by no more than 10-20% over the large middle group with relatively unchanged battle numbers. Thus, a top player can no longer make a decisive difference for the clan or create a faster development for themselves.
Additionally, the price to level up BLs has increased, and the number of free diamonds has decreased. This is a particular problem regarding negotiations, as many negotiations are now the only way a player can stand out.
It seems that the total number of battles for the entire clan has increased slightly, but only slightly. Thus, the players who have gained more battles are the least committed players, who have gained more battles at the expense of the few most dedicated players.
I've noticed that Inno might be open to adjusting erosion on the blue sectors in their explanation. By balancing this, the strongest players can get a little more out of their strength and their great efforts.
It's great, however, that there are now more battles on the map, allowing even the weakest to get more battles than usual. There is also a more intense battle between the clans in KS, and I'm, of course, glad about that.
Nevertheless, a minor reduction in erosion on blue sectors doesn't save FoE, from my perspective. Previously, the new buildings have generally been a bit better than the old ones, but that's no longer the case. The new buildings introduced are 2-3 times stronger than the old ones. Therefore, if one wishes to be at the top, the old buildings are worthless. My enormous effort over several years to build a strong city has been wasted.
You can only acquire many of the new buildings by spending many diamonds in the event. Because the difference between the new and old buildings is so significant, it's completely necessary if one wants to be at the top. Before, I could keep players with a diamond budget of 30-40 EUR/month behind me just by playing well. I can't do that anymore. In the last two months, some diamond players have increased their attack and defence by almost 1,000%.
Personally, I don't mind spending money on a game I spend a lot of time on. When I played LoL with my son, I bought the best skins for all the champs we played, both for him and for myself. It was quite expensive, but my son was happy with the gifts, and the game looked better. However, it didn't change our strength in the game. When we played, it was still our gaming skills that mattered.
Unfortunately, that's no longer the case for FoE. In FoE, the player who spends the most money on diamonds becomes the strongest. You can no longer play yourself to become strong. There's not much fun in that. In my world, there's no game left.
I don't want to win because I have money to pay for it. I want to win because I'm dedicated and excellent. That's why I don't buy diamonds in FoE. I have the money for it, but I wouldn't be able to enjoy my position and victories if I win just by purchasing some advantages. Therefore, in terms of gameplay, FoE is now dead to me. There's nothing left, and since Inno can't delete the new buildings they introduced, they can't restore a reasonable balance within a reasonable time.
It's Inno who owns the game. They can do whatever they want with it, and like any other company, they naturally try to optimize their earnings. By making success in the game entirely dependent on the price to play, they might have shot themselves in the foot, but it's also possible that many players are so dependent on the game that they are willing to pay the extra costs. If that's the case, Inno's decisions are reasonable from a business standpoint.
Inno is, of course, fully aware of this. To improve conditions for the remaining players, it's important for you to discuss the development, and occasionally, players like me leaving the game and slamming the door will help keep the price of playing down. For your sake, I therefor encourage you to share this post with other clans on multiple servers and discuss it on the forum.
To be, or not to be a cash cow, that is the question. I'm not trying to lecture you about anything, even though I'd like to help improve the situation for all FoE players if I can. However, I'm ultimately quitting because the game has become so indifferent and uninteresting to me that I can end my time in Elves with a positive and optimistic Muu uuuhh.
Good luck to everyone and thank you for giving me the opportunity to get to know you. It has been an exquisite pleasure.
Leonidas of Danmark
Elves, B server, Denmark
It has become much more expensive to play FoE, and the game has changed, making it necessary to buy many diamonds to reach the top. Since I don't want to win by purchasing my victories, I have chosen to stop playing FoE.
The only thing that can counteract this development is if many players talk about it in their clan, on GC, and in messages to support. If you agree, you have my permission to copy this entire post on your forum, transfer it to other servers, and translate it using Google to share it with clans in other countries. If you choose to share this post, you can, of course, add a personal comment, as long as my farewell letter to Elves and this brief introduction remain unchanged and are shared in their entirety.
Hopefully, it will influence Innos' initiatives, so playing FoE doesn't become even more expensive for the remaining players in the future.
Thank you for the battles.
Dear Elver,
Inno has made so many changes that being a good and dedicated player is no longer enough. Now it's essential to spend many diamonds in the event if one wishes to reach the top. Therefore, I have decided to completely stop playing FoE before the beginning of the next KS. Fortunately, many of Elves players have become stronger, and new good players have joined. I am no longer as essential to the clan as before, so it's a good time for me to stop now.
I have truly enjoyed playing in Elves. It's the wonderful people gathered here that have kept me from quitting much earlier. Thank you for allowing me to get to know you. I will remember what each of you has said to me for a long time to come.
FoE has also been an interesting microcosm for me, reflecting many real-life issues. It's been fascinating to observe how the interaction between clans and players (myself included) has evolved and how I have been able to influence the development with my gameplay, words, and thoughts, both for the worse and for the better.
Inno's new course began with the introduction of KE5. Suddenly, there was a need for many blue percentages, and the quickest way to acquire them was by using diamonds in the event. This made KE individualized, and the battle between clans in KE ceased.
Inno's next major move was to change KS. For me, it meant a 50%+ reduction in my battles on the small map and a 60%+ reduction in the number of battles on the large map. It's a drastic reduction that almost entirely eliminated the advantage I had gained through my good and dedicated play in the 2 years and 5 months I've played FoE.
Looking at the number of battles in the last two KS, the same few players who have reduced their number of battles are still at the forefront. However, they are now leading by no more than 10-20% over the large middle group with relatively unchanged battle numbers. Thus, a top player can no longer make a decisive difference for the clan or create a faster development for themselves.
Additionally, the price to level up BLs has increased, and the number of free diamonds has decreased. This is a particular problem regarding negotiations, as many negotiations are now the only way a player can stand out.
It seems that the total number of battles for the entire clan has increased slightly, but only slightly. Thus, the players who have gained more battles are the least committed players, who have gained more battles at the expense of the few most dedicated players.
I've noticed that Inno might be open to adjusting erosion on the blue sectors in their explanation. By balancing this, the strongest players can get a little more out of their strength and their great efforts.
It's great, however, that there are now more battles on the map, allowing even the weakest to get more battles than usual. There is also a more intense battle between the clans in KS, and I'm, of course, glad about that.
Nevertheless, a minor reduction in erosion on blue sectors doesn't save FoE, from my perspective. Previously, the new buildings have generally been a bit better than the old ones, but that's no longer the case. The new buildings introduced are 2-3 times stronger than the old ones. Therefore, if one wishes to be at the top, the old buildings are worthless. My enormous effort over several years to build a strong city has been wasted.
You can only acquire many of the new buildings by spending many diamonds in the event. Because the difference between the new and old buildings is so significant, it's completely necessary if one wants to be at the top. Before, I could keep players with a diamond budget of 30-40 EUR/month behind me just by playing well. I can't do that anymore. In the last two months, some diamond players have increased their attack and defence by almost 1,000%.
Personally, I don't mind spending money on a game I spend a lot of time on. When I played LoL with my son, I bought the best skins for all the champs we played, both for him and for myself. It was quite expensive, but my son was happy with the gifts, and the game looked better. However, it didn't change our strength in the game. When we played, it was still our gaming skills that mattered.
Unfortunately, that's no longer the case for FoE. In FoE, the player who spends the most money on diamonds becomes the strongest. You can no longer play yourself to become strong. There's not much fun in that. In my world, there's no game left.
I don't want to win because I have money to pay for it. I want to win because I'm dedicated and excellent. That's why I don't buy diamonds in FoE. I have the money for it, but I wouldn't be able to enjoy my position and victories if I win just by purchasing some advantages. Therefore, in terms of gameplay, FoE is now dead to me. There's nothing left, and since Inno can't delete the new buildings they introduced, they can't restore a reasonable balance within a reasonable time.
It's Inno who owns the game. They can do whatever they want with it, and like any other company, they naturally try to optimize their earnings. By making success in the game entirely dependent on the price to play, they might have shot themselves in the foot, but it's also possible that many players are so dependent on the game that they are willing to pay the extra costs. If that's the case, Inno's decisions are reasonable from a business standpoint.
Inno is, of course, fully aware of this. To improve conditions for the remaining players, it's important for you to discuss the development, and occasionally, players like me leaving the game and slamming the door will help keep the price of playing down. For your sake, I therefor encourage you to share this post with other clans on multiple servers and discuss it on the forum.
To be, or not to be a cash cow, that is the question. I'm not trying to lecture you about anything, even though I'd like to help improve the situation for all FoE players if I can. However, I'm ultimately quitting because the game has become so indifferent and uninteresting to me that I can end my time in Elves with a positive and optimistic Muu uuuhh.
Good luck to everyone and thank you for giving me the opportunity to get to know you. It has been an exquisite pleasure.
Leonidas of Danmark
Elves, B server, Denmark