1) Government the other day: "The new tax increase ist not there to disadvantage anyone, but to reform the way your earnings are received and spent. Direct taxes mean we'll have the money at the time, and not perhaps later after you stockpiled it under your pillow."
...Spoken like a politician, Darkstar, rephrasing a lie and make it seem like an argument against the lie. But a lie remains a lie even if spoken in ignorance. And I mean no offense here. It is just some weak semantics against the mathematical truth that there is a clear disadvantage for all players with these new direct FP-to-the-bar packages as it removes an important degree of freedom from the players.
Let us, in good faith, assume the first phrase in your statement to be made in good faith, and acknowledge the propositional logic, it remains the compelling conclusion that this reform is a political decision to take some measure of control over when FPs are spent from players. As there is absolutely no benefit in this for players, the first phrase is logically proven wrong, provided the game management knows what they are doing, else it is just highly inaccurate.
Please give it to us straight.
Those 'weak semantics' are clearly important, since you are still misinterpreting what I've written.
In the quote there I am talking about the intent of the changes, the purpose for which they are done. Even if we are talking about the effect they're having, then do read the rest of my replies as at no point have I denied that you will need to spend those FPs at the time of receiving, unless that decision is so important for you that you'd rather keep them in the FP bar while not receiving hourly FPs. The intention of this, as already pointed out multiple times, is for FPs to be spent more frequently, for there to be a more constant flow of FPs.
That is also the benefit that the player and the game as a whole receive, FPs everywhere, including in lower eras, become more frequently used. I can only apologize if my wording comes across a different way than intended, but if you go back and reread the quoted part I'm fairly sure you'll see there's no "lie" there. I have no issue correcting myself when I've provided wrong information, I have corrected myself in the past. This is not the case here.
Since we are talking about giving things straight I do have a question - do you use the Treasure Hunt? I've had messages with multiple players who do use it and reached out to check if that behavior is intended or a bug, and none of them said they have an issue with the change. At the same time, the majority of posts here who disagree with it are pointing out they do not participate in the Treasure Hunt. Based on what you've written, you seem to be disagreeing with a "trend" of FP rewards being changed (apologies if that assumptions is wrong - it's why I ask about the use of Treasure Hunt).
Yet Relic rewards were always direct FPs. If you do not use the Treasure Hunt, that means only the Guild Expedition package-to-direct FPs affect you, and those are in 2-5-10 amounts (really same as the Treasure Hunt). Great Building contribution rewards, which are the main source of FP packs if you're interested in stockpiling them in big numbers, remain unchanged. So you will be spending smaller amount of FPs directly when receiving them, while having the big rewards in FP packages. Does all of that not mean more frequent FP spending overall in the game, while at the same time you maintain full control of how you spend those big FP rewards?
2) Another matter, with a very recent update there is a new forced delay within GE in displaying earned experience after a shooting battle during which it is not possible to quickly skip to the treasure chest and/ or the next encounter. Please remove that. A forced delay is immature programming and patronizing the players (did it myself a lot at age 10 *g*). I hope for the programmers' sake this is a bug. ^^
Not sure what type of delay you're referring to. Just did multiple GE battles on both Beta and live and the behavior is the same - battle fishes, you get the expedition points reward window, you close it and move on. If you can actively reproduce your issue, please report it in the Bugs forum section or via support.