I can understand the fear of nerfing from dev team.no, now is balanced enough the event....writing those things will have the opposete effect nerfing again
I can understand the fear of nerfing from dev team.no, now is balanced enough the event....writing those things will have the opposete effect nerfing again
Well in SAT they are still better than Winner's Plaza. Even the base Sparksforge at 3 attack, 1 FP, no road/ 1 tile is better than the WP2's 16 Attack, no FP, road required/9 tiles. I just picked up my last WP2 to make room for them.Maybe in SAT they're not as desired as high as 6%/square like they are down here in IA. But down here in IA? They shine brightly.
I'm going to disagree on this, too. Let me explain it this way.
A winner's plaza Level 2 or Checkmate Square, in the Iron age is a 5% attack boosting item that's 9 squares big (3x3). Yes, I know it gets more robust in higher eras.
For example in CE, it's 9%, or 1%/square of space it takes.
Now these new Sparky firecrackers that a few are "hating on", are 1 square, give BASE 3%, and can grow as high as 6% with the right upgrade kits. I have a bunch @ 5% and 1 at 6%.
So that's a massive footprint reduction for extra RED SWORD (attack). In that it now needs no road connection, no motivation, and gives a FP too?
It's a fabulous building from the perspective of younger era players. The only thing wrong with it is that it's stealing aids from other buildings.
I think Inno is reportedly going to fix that. I"m being careful what I wish for on what that will cost us .... right crash? @CrashBoom .
Maybe in SAT they're not as desired as high as 6%/square like they are down here in IA. But down here in IA? They shine brightly.
Good question!!Can be motivated and cannot be plundered
Or
Can be motivated and can be plundered if not motivated
Which one belongs to that building?
I am in IA and a big fan of the gold level, 6%. To balance, I can put out more PY-R8 for def potions. Anyone seen a Sentinel sighting lately? I hear Bigfoot is hiding inside a L1 sentinel but this is not confirmed. Aliens have abducted all L2 sentinels as daily specials but this is just a conspiracy theory.I'm going to disagree on this, too. Let me explain it this way.
A winner's plaza Level 2 or Checkmate Square, in the Iron age is a 5% attack boosting item that's 9 squares big (3x3). Yes, I know it gets more robust in higher eras.
For example in CE, it's 9%, or 1%/square of space it takes.
Now these new Sparky firecrackers that a few are "hating on", are 1 square, give BASE 3%, and can grow as high as 6% with the right upgrade kits. I have a bunch @ 5% and 1 at 6%.
So that's a massive footprint reduction for extra RED SWORD (attack). In that it now needs no road connection, no motivation, and gives a FP too?
It's a fabulous building from the perspective of younger era players. The only thing wrong with it is that it's stealing aids from other buildings.
I think Inno is reportedly going to fix that. I"m being careful what I wish for on what that will cost us .... right crash? @CrashBoom .
Maybe in SAT they're not as desired as high as 6%/square like they are down here in IA. But down here in IA? They shine brightly.
Maybe in SAT they're not as desired as high as 6%/square like they are down here in IA. But down here in IA? They shine brightly.
That's a debatable statement.I'm going to disagree on this, too. Let me explain it this way.
A winner's plaza Level 2 or Checkmate Square, in the Iron age is a 5% attack boosting item that's 9 squares big (3x3). Yes, I know it gets more robust in higher eras.
For example in CE, it's 9%, or 1%/square of space it takes.
Now these new Sparky firecrackers that a few are "hating on", are 1 square, give BASE 3%, and can grow as high as 6% with the right upgrade kits. I have a bunch @ 5% and 1 at 6%.
So that's a massive footprint reduction for extra RED SWORD (attack). In that it now needs no road connection, no motivation, and gives a FP too?
It's a fabulous building from the perspective of younger era players. The only thing wrong with it is that it's stealing aids from other buildings.
I think Inno is reportedly going to fix that. I"m being careful what I wish for on what that will cost us .... right crash? @CrashBoom .
Maybe in SAT they're not as desired as high as 6%/square like they are down here in IA. But down here in IA? They shine brightly.
One of the few, who hates it much.I'm going to disagree on this, too. Let me explain it this way.
A winner's plaza Level 2 or Checkmate Square, in the Iron age is a 5% attack boosting item that's 9 squares big (3x3). Yes, I know it gets more robust in higher eras.
For example in CE, it's 9%, or 1%/square of space it takes.
Now these new Sparky firecrackers that a few are "hating on", are 1 square, give BASE 3%, and can grow as high as 6% with the right upgrade kits. I have a bunch @ 5% and 1 at 6%.
So that's a massive footprint reduction for extra RED SWORD (attack). In that it now needs no road connection, no motivation, and gives a FP too?
It's a fabulous building from the perspective of younger era players. The only thing wrong with it is that it's stealing aids from other buildings.
I think Inno is reportedly going to fix that. I"m being careful what I wish for on what that will cost us .... right crash? @CrashBoom .
Maybe in SAT they're not as desired as high as 6%/square like they are down here in IA. But down here in IA? They shine brightly.
because the "last" upgrade you are talking is not the for the first buildingWhy is the second lvl 1 of the montrosity lab coming before the last needed upgrade?
Unneeded ones can be given to an antique dealer. He sits and waits for someone to bring him something he doesn’t need.idea (for the next time such a building is in an event)
for the Stormspire building / upgrades (or in similar situations)
don't offer the kits like now.
instead put higher upgrades in kits with the lower ones & building. so
- building --> still just building
- normal upgrade --> selection kit: building / normal upgrade
- silver upgrade --> selection kit: building / normal upgrade / silver upgrade
- golden upgrade --> selection kit: building / normal upgrade / silver upgrade / golden upgrade
because players don't need higher upgrades if they don't get a building to the level where it can be upgraded
View attachment 10262
I can build the base building only 16 times. so why would I need 21 normal upgrades and 18 silver upgrades ?
but if the normal upgrade would be a selection kit I could build and upgrade it 18 times to silver (or higher)
aahw f*ckHalloween starts in 3 days on live
I saw hahaHalloween starts in 3 days on live
33 + 77 previous@CrashBoom how many current era goods does the main building give in SAT? as in FE the golden upgrade gives 31