SirAlucard
Steward
Don't take my thoughts on your reasons as a personal attack but:Nope. I can say I've never worked for InnoGames. But this minigame *is* good imo. Here's why:
- It's new, not a repeat of another.
- The time required daily is relatively low. Once we get good, probably only a few minutes per world is all you'll need.
- The minigame is easy to play, but hard to master.
- It's relatively simple to get good rewards, and as a result of being harder to get farther into the dungeon, you can get really good rewards for free if you work for 'em.
- The art is dope.
1. Yeah, it may be new, but so was the anniversary event, but that's no guarantee to be something good.
2. May be true, if you just click through it, because you either don't care and just want to finish for the day or you actually know what you're doing and the RNG doesn't constantly screws you over.
3. Not really easy to play. MTG is easy to play and hard to master, but this is just gambling with a non intuitive game mechanic.
4. Also just true if RNG doesn't screw you constantly over.
5. The only point I agree on. The art team are once again on top of what they're doing, but it doesn't help with the terrible implementation of a bad mini game.
TL;DR I highly doubt, that this will be a successful event. Especially since the new buildings seem not to light the fire inside some players as the previous buildings did.