The start of it is almost a copy-paste of last year's special list. Perhaps it didn't get updated til recently?okay, that's strange. It is almost totally different from the internal documentation so far. Will look into it.
The list aligns since the tacticians tower (day 8). Was this the day the first balancing changes were released? If so, they probably did not update the daily special list correctly and with the changes, it got also changed to be correct now.The start of it is almost a copy-paste of last year's special list. Perhaps it didn't get updated til recently?
That's when the list diverges from last-year's as well (up to day 8 tactician's tower the same). So I guess on either day 7, 8, or 9 it got fixed thenThe list aligns since the tacticians tower (day 8). Was this the day the first balancing changes were released? If so, they probably did not update the daily special list correctly and with the changes, it got also changed to be correct now.
Originally it was a selection kit. If you completed the milestone before it changed you should have a selection kit to use as base.Did I miss something? I don't have a Lv 1 Terot Card Caravan
and if you're not very accurate, you have to drag more than onceI wish Inno would use the same mechanic for using tools in the labyrinth in the app as in the PC version: take one tool and use available attempts until deactivating the tool.
it drives me nuts to drag desired tool every single time.
I'm quite the contrary. I hate the sticky tool. It sometimes results in using the wrong tool because I accidentally click. I would love if the tool disappears when it is used. It's not such a big deal to go back to the tool-base and grab another one.I wish Inno would use the same mechanic for using tools in the labyrinth in the app as in the PC version: take one tool and use available attempts until deactivating the tool.
it drives me nuts to drag desired tool every single time.
Dragging is always so clumsy though - also a big part of why I don't fight much on mobile - no reason you shouldn't be able to just tap to add/remove units from your current army, and yet you have to drag em around.Also, there would be no indicator what tool you are currently using. On browser you can hover, in the app you can't.
I imagine if I were a mobile player I'd hate this event just for the interface.
Edit: this is the perspective from using it on tablet;
That would solve the problem that you would not know what tool you are using, yes. But there is still another: The display what tiles will be affected. Sure, wo know how they work, but not players, that play the event for the first time. Even if there was an extended tutorial explaining it, you would have to remember how they work and if you don't play the game regularly, this can happen very fast.I imagine if I were a mobile player I'd hate this event just for the interface. Surely they could just highlight the tool in use on the left after a tap so you could tap again.