Mr. Chi
Farmer
in the last chest of 3nd round you could win:
http://prnt.sc/b030nf
http://prnt.sc/b030nf
Just completed difficulty 2 - good to see that the dreaded rouge doesn't make an appearance in the final chest - thank you
really ?in the last chest of 3nd round you could win:
http://prnt.sc/b030nf
players can only play an expedition if they were member of the guild when the expedition startsAnd what happens to a player who changes guild in the middle of the expedition
new members don't participate in the current expedition so no need to change the unlock costsIf somebody joins a guild after the goods were paid to unlock the level can that person play diff. levels 2 and 3?
yesIf somebody leaves the guild in the middle of expedition do his/her points still count for the guild?
I can foresee lively discussions in my guild on the main server about the unlocking of difficulty 2 or 3, so I did this week in a one-person guild to get a better idea about the guild rewards vs goods used, and I have to admit I was massively underwhelmed by the result:
On Beta I'm Industrial, and in my little 1-person jungle research guild each check point gave me 15 guild power. I played it "straight", i.e. no points farming by retreating from battles (except for one I genuinely lost ) and to my big horror the guild benefit at difficulty 3 was no better than at level 1:
All in all I got 17 check points, spread as follows:
Level 1: 8125 expedition points = 6 checkpoints = 90 guild power points
Level 2: 15752 expedition points = 5 checkpoints = 75 guild power points
Level 3: 35333 expedition points = 6 checkpoints = 90 guild power points
Unit losses at level 1: 1 jaeger
Unit losses at level 3: 8 regular troops, plus 12 rouges (ouch!!!)
Somehow I'm really puzzled that Level 3 doesn't give any more guild rewards compared to level 1, given the much higher cost, both in troops and in goods. Anybody got any ideas why that should be?
And just as a comparison, an Industrial HoF gives its guild 45 guild power (or 90 when motivated) day after day after day, which makes the power yield of level 3 even more ludicrous.
All in all I got 17 check points, spread as follows:
Level 1: 8125 expedition points = 6 checkpoints = 90 guild power points
Level 2: 15752 expedition points = 5 checkpoints = 75 guild power points
Level 3: 35333 expedition points = 6 checkpoints = 90 guild power points