Beta King
Viceroy
So what does the leader do make a schedule and pick 12 people for 8am another 12 people for noon, 12 more for 4 pm and so on and expect them all to come on their appointment and not fight about who gets what good time and who is stuck with the bad times? There is no possible way to coordinate that other than just say hit whatever you want until you run out of attrition and come back tomorrow and do it again. No coordination needed...Maybe, maybe not. The typical sector swap (farming or "fighting" doesn't matter) has two guilds swapping 30ish sectors every 4 hours. With the nerf, the average "strong" player will be limited to approximately 200 GBG encounters (maybe more). Do the math. Each swapping guild will complete approximately 12,000 encounters each day (30/2 sectors X 160 encounters/sector X 5 swaps/day). With proper scheduling (this is on the Guild leaders) approximately 60 players will be needed to get the job done (12,000 encounters / 200 encounters/player). You are running the #1 GBG guild in your world. You only need 3/4 of your members to participate in the fighting. The nerf will make it difficult, but not impossible. Up to this point, GBG has been far too easy for strong guilds.