Warrior816
Farmer
Lol, I got it now.no, I based it on math
3 get rewards. 99,9999% not
so how much is 100% ?
Lol, I got it now.no, I based it on math
3 get rewards. 99,9999% not
so how much is 100% ?
3000 fragments of a building is a new high, all these days I hadn't realised just how many fragments that is.The first Championship building level 2, will those who miss some frags to reach it get another chance or what happens with the Frags up to 15.000?
You must play on a well populated world. Most worlds have 1-2 guilds that will get a level 2 ToC and if extremely lucky the second that did not have to play the first.I dont like, that only 3-4 Guilds can get the Tower on Lvl 2
The same question for me. Fragments and fragments And if not all to complete and build, all lost forever? Is it worth it then? Wasn't it better to create level 3, 4 and so on? Less space, less design and less demoralizing for the player.The first Championship building level 2, will those who miss some frags to reach it get another chance or what happens with the Frags up to 15.000?
I wager that we'll see the Tower of Champions again. Not next season but sometime after that. There's no sense getting demoralized.The same question for me. Fragments and fragments And if not all to complete and build, all lost forever? Is it worth it then? Wasn't it better to create level 3, 4 and so on? Less space, less design and less demoralizing for the player.
Everyone complaining about matchmaking please support my idea for matchmaking, https://forum.beta.forgeofempires.com/index.php?threads/gbg-matchmaking.16633/The last thing I would like is a return to the old GBG. But the rankings in the new are unreasoned. How? How can the strongest guild in the world, the only winner of the championship, end up in second place in the ranking, while losers who were lucky to get into the dead group, flaunt the first? (Now we will not talk about bots and mults, only about the ranking)
Yes, as that reality is sinking in, I have been hearing of many guilds that are giving up GBG, or at least making it optional.Now small guilds have even less of a reason to participate. The buildings costs aren't worth the small loss of attrition we get from them
Is there anything new here? For many guilds below 850LP GBG has always been pursued half-heartedly, at best, and with no minimum requirements imposed on members. At the upper levels, 950 and above, there is as much, if not more, activity than before the change.Yes, as that reality is sinking in, I have been hearing of many guilds that are giving up GBG, or at least making it optional.
It seems like that attitude is growing to include guilds at higher levels too.Is there anything new here? For many guilds below 850LP GBG has always been pursued half-heartedly, at best, and with no minimum requirements imposed on members. At the upper levels, 950 and above, there is as much, if not more, activity than before the change.
So what now? Just keep stockpiling treasury goods? GvG is on the way out and GE is not very taxing on the treasury. There's nothing else to spend treasury goods on at the moment besides GBG.Now small guilds have even less of a reason to participate. The buildings costs aren't worth the small loss of attrition we get from them
Not on the two worlds where I'm in D1000 guilds. The maps there have been very busy and with more than 2 participants.It seems like that attitude is growing to include guilds at higher levels too.
I am not talking about Dimaond 1000. I am talking about lower diamond and Platinum.Not on the two worlds where I'm in D1000 guilds. The maps there have been very busy and with more than 2 participants.
I see a move to making it a farm like it use to be being done. It is easy to setup waterfall with permanent tiles that allow maps to split with guilds spending few goods per season. Volcano is much harder to split up.I am not talking about Dimaond 1000. I am talking about lower diamond and Platinum.
The new GBG is only good for the very top guilds. Inno does not care about everyone else.