View attachment 7569
See the colours on the side? Those are the other attacking guilds.
What exactly do you want it to show that's not already being shown?
I can tell from the big flag that purple is a fraction off completing the province, and the rest are either less than or equal to purple.Do you know how many advances they have? Just looking you can tell me that? If the flag was 81% pink and 22% orange you know what is going on just looking.
I would find that rather confusing, particularly when you have numbers that are close to each other.This:
What would you think of this instead?
If a sector has 4 or 5 guild advances, I would like to see these advances in the colours of the flag and not just the colour of the one in front.
What would you think of this instead?
[numbers for context]
@Juber a visual representation on how we could improve displaying each guilds real time progress on a sectorI would like it
I think the biggest concerns are the move from Platinum straight to the 1,000 LP league and the guilds that are too quickly propelled to a higher league.
Thus only the Platinum and Diamond leagues are really used by 90% of active guilds, unnecessarily abandoning the Copper, Silver and Gold leagues.
By testing this table, no big change for the programming, we would quickly be fixed :
View attachment 7573
I think without changing anything else, it wouldn't disrupt the 1000 PL subscribers in any way, while limiting the Scottish shower to all guilds when changing leagues.
The arena was tested on the US server before the others.
The castle has been tested on the DE server before the others.
Inno, please test my board on the EN or FR server, where there is a great diversity of worlds and guilds (unlike beta).
I second this!!!... Also, for old eyes, can you increase the font of the names and the building spaces?
: )
same hereView attachment 7558thats with FF, and View attachment 7559this with MS Edge
i had to change browser
thats the result after 503 fights
i got 'only' 25 diamonds once, but lots (over 1100) FPs
I really like the changes. Especially the intruder log. This was one of the most requested QoL features.
But the main issue of guild swapping sectors still remains even if the hexagon layout makes this a little bit better.
My suggestion would be this:
.) If guild A invades a province from guild B they get a 4 hour shield against attacks from guild B (current state), but only a 3:50 shield from guild other guilds.
This would enable all other guilds to attack before the original owner can swap it back.
Another suggestion is rebalancing guild goods requirements to take into account that lower era players have less guild goods production.
I like this a lot at it would stop the jumping from diamond 1000 lp til Platin and other way.I think the biggest concerns are the move from Platinum straight to the 1,000 LP league and the guilds that are too quickly propelled to a higher league.
Thus only the Platinum and Diamond leagues are really used by 90% of active guilds, unnecessarily abandoning the Copper, Silver and Gold leagues.
By testing this table, no big change for the programming, we would quickly be fixed :
View attachment 7573
I think without changing anything else, it wouldn't disrupt the 1000 PL subscribers in any way, while limiting the Scottish shower to all guilds when changing leagues.
The arena was tested on the US server before the others.
The castle has been tested on the DE server before the others.
Inno, please test my board on the EN or FR server, where there is a great diversity of worlds and guilds (unlike beta).
In the top of Diamond liga it would be great with only max 6 guilds on the map, that gives a little more space to each guild så the whole map is not locked most of the time.I do not think this will have an impact on the situation in general, if we accept current boundaries of the LP. Perhaps we should think about reducing the amount of participants in the group. And we should give the guilds a reason to fight for the top places. These not have to be rewards nesessary in their current form. For example, it is worth trying to add 25% to the rancing (LP) for first place, 15% for second place and 5% for third place, as in GE or GVG
Payment by Guildmates? Don't expect Inno to pay Players to play Inno's game, other than the rewards already implemented.Id be interested when your going to implement a pay scale to compensate the Guild Leaders who spend hours running the Battleground? These people are making serious bank for you. It is a tedious job no one wants.