Yekk
Regent
Not sure where to post this question. I guess this thread will do, because you are working on fixing certain issues with the GBG.
So, in the live game the old map is on again. My guild and four other guilds are sitting by the shore with not much chance to conquer any provinces - either one of the two largest guilds at the arena has flagged them all. They're swapping provinces. Their best players get a couple of thousand fights a day while I get maybe 50, because we can't have any siege camps.
And yes, our guild plays as a team and we know the game, there is nothing we could do better. There just is no way to break free from your base when two other guilds are teamed up and do everything they can to keep you locked up.
I'm wondering how is this swapping not something other games call "abuse of the game mechanics for your own gain".
Get rid of the old map completely? Add some limit to the fights or rewards? Make every guild start over from their base at the daily reset? I used to love this game, but now I've gotten to spectate swapping season after season. Quitting feels like a good idea. The game is broken, fix it, please.
The new map can be worse for you. 2 of the 8 HQ's do not get any slots on their in tiles. The top two guilds through will still be able to own them easily. Timing becomes more of a problem as flips are done in stages. My live guild is very strong. My beta guild if the mechanics worked as Inno promised would be platinum. We move back and forth on beta. Fair options have been suggested but Inno has yet to see the need of intervening. No one has a clue why?