jtrucker
Baronet
And if you have that, what will you ask at the next event? and the next? and the next? and the next?
I'd ask for the same again... in the next... and the same in the next next Just more of it
And if you have that, what will you ask at the next event? and the next? and the next? and the next?
It’s all relative. If you can get 1k defence then your opponent can also reach 1k attack and it'll be cheaper for them on the GB side of things then it will be for you.So no matter how much defense you get, you will always get plundered? How does that happen, can't one reach a point where and the attacking unit will do little to no damage vs the defending unit? This mechanic does not make much sense like that...
Regards
Defence GB (Name) | Level | Age | FPs Needed (no 1.9) | FPs Needed (with 1.9) | Boost |
St. Basil Cathedral | 80 | LMA | 136,386 | 28,513 | 65% |
Deal Castle | 80 | ColA | 144,204 | 29,208 | 65% |
Combined Total: 130% |
Defence GB (Name) | Level | Age | FPs Needed (no 1.9) | FPs Needed (with 1.9) | Boost |
St Basil Cathedral | 138 | LMA | 651,691 | 464,116 | 95% |
Deal Castle | 138 | ColA | ??? (more then St, Basil) | ??? | 95% |
Combined Total: 190% |
Attack GB (Name) | Level | Age | FPs Needed | FPs Needed (with 1.9) | Boost |
Zeus | 80 | BA | 99,390 | 20,052 | 65% |
Cathedral of Aachen | 80 | EMA | 116,932 | 23,321 | 65% |
Castel Del Monte | 80 | LMA | 136,204 | 28,513 | 65% |
Combined Total: 195% |
How about this?If we accept that the vast majority of posted reactions to the Olympic Treasury have been negative (incontrovertibly true), and that my idea of having the boost apply to the attacking rather than defending army is not acceptable and/or not realistic, then I'd love to hear other ideas.
I agree it's pretty weird to ask for productions from the previous age. In most cases you can at least choose between x-amount of current age or a higher amount from previous age. I'm certainly not going to build any previous age buildings for this quest, so hopefully the incidents won't take to long.No, it is working fine (I guess), but it is lame. I have no production buildings in my city (except of blacksmiths and Magnum opus) and I will not rebuild my city just to build buildings from previous era that I will delete after 10 productions. Change it to production from current era (for that I have my Magnum opus).
And yes, there is an alternative option "collect 5 incidents"... after 11 hours of checking I have 3... This is annoying as hell.
I did not mind this "collect X incidents" quests when they were introduced because there were usually some "normal" alternative. But this combination is ..... (put there any curse word you like).
I agree with you, I would just point out that it doesn't have to be "as well", it can be "instead of". The point is that defending armies are considered irrelevant by most players (especially the high-age ones who are most likely to spend), so no one's going to buy something that boosts them. Regarding the concept of "it would be too powerful" that some on this thread have claimed; well OK, ratchet down the boost number a bit.Looking at what is being offered for the final reward needs some change for me to build it. Like many people are stating I would like to have the boost increase for the defense of the attacking troops as well. The Sentinel Outpost I will be trying for but a bigger building with a substantial boost for the defense of the attacking troops would be a much better option. The other rewards would be fine if the boost were to change. The other rewards for the other buildings from the past are of no interest as I have the buildings at full levels already. Please consider this change as others have stated that the defense for the attacking troops need some additional help. Thank you.
To be honest, I found it interesting to finally find some quests differing from the usual ones. Since Winter Event we know, that collecting incidents and exchanging items at the antiques dealer are possible quest coming up. So everyone can prepare for that and not collecting incidents after login and preparing some items at the dealer over night or every 2 hours. Productions from previous age shouldn't be a problem either. Most haven't upgraded their TFs or other buildings, which are mostly used for producing FPs. So there should be the one or another previous age production in almost every city. I agree, that it may be difficult for beginners, but anyway - even if I'm the only one - I like the ideas for new quests - remember, we've been asking for varietyI agree it's pretty weird to ask for productions from the previous age. In most cases you can at least choose between x-amount of current age or a higher amount from previous age. I'm certainly not going to build any previous age buildings for this quest, so hopefully the incidents won't take to long.
it depends which troops are you put in defense...if you have puted 8 guards with 2k% def,I can defeat your defense with only the rocket troops without problems or with turtles and in some case,I'm not suffer any shot from theirSo no matter how much defense you get, you will always get plundered? How does that happen, can't one reach a point where and the attacking unit will do little to no damage vs the defending unit? This mechanic does not make much sense like that...
Regards
each level after level 10,it increase by 2,4494% the number of fp required so at level 101 if deal castle require 7001 total FP,at level 102,it required 7176 total FPIt’s all relative. If you can get 1k defence then your opponent can also reach 1k attack and it'll be cheaper for them on the GB side of things then it will be for you.
Defence GB (Name) Level Age FPs Needed (no 1.9) FPs Needed (with 1.9) Boost St. Basil Cathedral 80 LMA 136,386 28,513 65% Deal Castle 80 ColA 144,204 29,208 65% Combined Total: 130%
Defence GB (Name) Level Age FPs Needed (no 1.9) FPs Needed (with 1.9) Boost St Basil Cathedral 138 LMA 651,691 464,116 95% Deal Castle 138 ColA ??? (more then St, Basil) ??? 95% Combined Total: 190%
Attack GB (Name) Level Age FPs Needed FPs Needed (with 1.9) Boost Zeus 80 BA 99,390 20,052 65% Cathedral of Aachen 80 EMA 116,932 23,321 65% Castel Del Monte 80 LMA 136,204 28,513 65% Combined Total: 195%
Every GB I listed has the exact same output for the exact same level but the cost is determined by the age of the GB. No matter which 2 GBs I use to raise my attack boosts it's cheaper for me then for you to work on defence. I haven't included TA here because that works on both armies. For every defence event building you have there's a attack event building I can place. Even if you use watchfires and ritual flames I can just use the difference in FPs saved to either get a Kraken which will automatically take out one of your units no matter how much defence you have or I can boost my attack boost GBs up further.
As long as there's only 2 defending army GBs you'd need at least a 1,000,000 FPs to get the same output on your defending army as 72,000 FPs would get in attacking army boosts
But hypothetically, even if all things were equal and I have 1-2k defence but don’t have any attack then it doesn’t matter how long it takes the opponent to get through my defence. Even if it takes them a hundred turns to chip through it if I don’t have attack then it’s only a matter of time until my units defence is exhausted (because I won't be dealing [enough] damage to the attacker to beat them any faster then they can beat me)
Likewise if my opponent has 1-2k attack and no defence they can 1HKO an opponent but be dead before they can hit anything.
It’s far more likely however that you’ll each have enough boosts to negate some of each other’s highest stat with the attacker coming out on top due to more options and cheaper GBs.
Personally I don't mind that they're putting defence stat on the main event building. I'd be putting the event building in regardless of what the extra boosts are as long as I have room to place it and it's nice that those who want to invest in defence have an option to do so.
it depends which troops are you put in defense...if you have puted 8 guards with 2k% def,I can defeat your defense with only the rocket troops without problems or with turtles and in some case,I'm not suffer any shot from their
In that case, you can use 5 rocket troops, 1 sentinel and 2 rogues if the neighour has puted 7 guards and 1 sentinelUntil someone uses flying units...
and for that reason players should change their def regularlyit depends which troops are you put in defense..
will there be Colossus upgrades as side prizes in event ?
thx i need a few up-grades for Colossus in 2 of my citysSo it said in the announcement (Colossus and Tholos)
In that case, you can use 5 rocket troops, 1 sentinel and 2 rogues if the neighour has puted 7 guards and 1 sentinel
the funny thing isSo it said in the announcement (Colossus and Tholos)
If you didn't have a chance to participate in our previous events
level 1: 2%Can anyone post the stats for the sentry post in ME and PME please?