Lionhead
Baronet
A quick question @thephantom; @Zarok Dai
I think we can all agree, that the very last quest i VS, is best solved by first getting the checkmark on the have 1200 Diplomacy condition. Then tear down whatever needed to build 6 cultural goods building. Quest solved. Settlement solved. Finish and start over.
And though it doesn´t make much sense to leave the settlement in between meeting the 2 conditions in the last quest, I did have a guildie on live server, who did just that.
She had gotten the checkmark on having 1200 Diplomacy, and was midway through tearing down diplomacy buildings, when she had some real life interfering. She left the VS, and when she did go back the checkmark for having 1200 Diplomacy was unchecked. So she had to start over.
Is this intended?
I mean, if when we build up diplomacy to unlock a new building, then tear down diplomacy which brings us under the required amount, the newly unlocked building stays unlucked. How is this different?
I have a hard time understanding why the action of leaving the settlement alone will uncheck the have 1200 Diplomacy condition.
Just as a bonus info. I reproduced this here on Beta, and it does indeed work the way my guildie had described.
I think we can all agree, that the very last quest i VS, is best solved by first getting the checkmark on the have 1200 Diplomacy condition. Then tear down whatever needed to build 6 cultural goods building. Quest solved. Settlement solved. Finish and start over.
And though it doesn´t make much sense to leave the settlement in between meeting the 2 conditions in the last quest, I did have a guildie on live server, who did just that.
She had gotten the checkmark on having 1200 Diplomacy, and was midway through tearing down diplomacy buildings, when she had some real life interfering. She left the VS, and when she did go back the checkmark for having 1200 Diplomacy was unchecked. So she had to start over.
Is this intended?
I mean, if when we build up diplomacy to unlock a new building, then tear down diplomacy which brings us under the required amount, the newly unlocked building stays unlucked. How is this different?
I have a hard time understanding why the action of leaving the settlement alone will uncheck the have 1200 Diplomacy condition.
Just as a bonus info. I reproduced this here on Beta, and it does indeed work the way my guildie had described.
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