I think that this is some kind of misunderstanding
I also heard this on the .EN-forum, but I think that they have misunderstood it. What I think that they mean is that the attacking boost is not determined by the guilds support pool, but instead the individual player. However, the defensive army is using the guild support pool, hence the players individual boost doesn't matter
What however really scares me is when I heard (on the .EN-forums) that guild wars is about to get released soon?
!!! Is this true Inno? If so, please don't do that, guild wars is far from finished and releasing a 20% finished feature will just make people angry
Falcon93
according the release note of 1.20
GvG will live in game worlds....
This is a good change..... impossible to play GvG.... impossible to conquer a sector!!
I have a 42% attack bonus (zeus + aachen)
how do you beat an area that has a 50% defensive bonus?
I always lose my units! How many military buildings should I have? 20?
and for what? one territory? I have to make a mess of battles to win 4/5
and when I conquer a sector with 8 slots defensive complete?
and do not talk of the goods....
If u cannot win, even u have 1 milliom mi,itary building
Your fate is unchanged---get defeated
according my knowledge b4 i leave GvG war
those defending army has 10 lifes, u need to kill them 10 times b4 they vanished
and like our normal game world contential map
all unit of defending will revived andl recovered immediately after they win
even u immediately launch another attack on that same defending army, they will have 8 unit with full strength and 10 life waiting for u [ even u slaught 7 unit in last battles ]
75% of the defence pool that is? or 75 defence points?. How is it being calculated is still a mystery.
Let pressume 75% defence points it would be possible to defeat a level 0 guild with all players having their Def. GB's at level 10. The buildings add up to 4800 points aka def. pool, 75% of it is 3600. Your army at 150%, lets presume you use 8 tanks (Original properties Att 30, Def 60), you have all attack GB's at 100% which means 90 A / 180 D
You need to take down 3600 points to win 1 battle. Thats do-able, although very hard. But... I Have no idea how the calculation boils down to the units being installed.
For that I need a better description how defense is calculated in GvG, which will clear many issues we are discussing here.
Forget about those defense pool
u attack with your GB attack bonus
sector defend with 75% (only 1 secot, Head quarter ) , 50% ( 99.99999% are this type ) or 0-50% ( usually only 1 ) defend bonus
those defend pool...etc are only affect the amount of sector...only effectively when that guild ha smany sectors
if defending bonis is still un-realte with the provider of that defending army
it is just a simple attack on your hood player who has 75% or 50% or lesser defend bonus and
both side using same age of soldiers
if you are sure u can win, go ahead
if not, rather hide in corner and wait, until u grow stronger in attack bonus [ do not waste your army and goods in doing non-fair GvG attack, save your army and goods, GVG sector owned by any guild are always there waiting for u, they do not escape, strengther yourself in attack bonus b4 head-in }
I'm only talking about GvG :
@ Falcon you are always talking of best case : 150% is easy going against 50% defense. And that every player in a guild is up for the endgame. I don't agree. Losing 8 sectors over night, you tested it, it's just a rough estimation?? I don't agree, you can't know that.
As Stilz said, GvG is atm a dead thing or with other words in a slow motion mode only some privileged players with enough military boost can test 90% vs 50% or even 75%. Most players don't like GvG at all, I suppose at most 10% on normal servers play GvG primarily and maybe additional 50% will try it like a new campaign map, at least on german servers. You have to distinguish betwenn this boring tower battles and GvG.
And last but not least I must give point to the words of Stilz, there will always be a fluctuation of quitting players and beginning players and new players will have to wait a long time until they could join GvG. Finally GvG will be unalluring for a lot of players with max 90% in attack vs 50% defense and a headquarter with 75% is nearly immortal!
In my opinion there are 2 possibilities , reduce in GVG the military boost in defense or increase military boost in attack!
Just my 2 Cents
Hahahaha
Losing 8 sector overnight
It is just a normal circumstance, it is not a big deal
most guild already knowing ..
playing guild war is a group of guild-mate co-operation
if u are losing sectors overnight
it means
enemy has a hugh attack bonus but
your guild do not have any guild-mate to do defend of sectors
as far as i know, (may be i am out-dated )
the seigh army , place on your sector, do not carrying defense bonus
it is a easy-kill army
sector defense is actually means...
kill that seigh army asap
after killing that seigh army, replace any lost defending armies
It is a racing war of both side...
to see which side run out of goods and
to see which side runout of "attack army " or "defend army"
Following the recent GB Balancing
if u have attack bonus less than 50%, u should hand off GvG until u get hugh attack bonus ( above 50% )