Owl II
Emperor
Really. It was possible not to test this nonsense. Everything is clear enough. But as a user with a high level of responsibility, I tried it before expressing my opinion. Incredibly stupid behavior
Really. It was possible not to test this nonsense. Everything is clear enough. But as a user with a high level of responsibility, I tried it before expressing my opinion. Incredibly stupid behavior
you don't get from my analogies that sometimes you know to enough certainty of something that experiencing it is not neccessary? but you go ahead and dismiss my opinions if you like as it is no doubt opposes that of your own. so will suit you to do so.In other words, you don't have any personal experience to know with certainty. Like I said, ungrounded assertions. Doesn't necessarily make you wrong, just doesn't convincingly make you right.
It's funny, I have expressed numerous problems that I see resulting from this that no one from the 'for' camp have been able to give any answer to nor have they been able to tell me why rewards from GBG should be cut anymore than other means of gaining rewards should be cut. this is on the basis that it's that being one of the reasons as to why this has been proposed but I have also addressed comments relating to allowing other guilds to participate more on the map I'd just be repeating myself to reiterate all that again.What I find stupid is to complain without any concrete feedback.
You speculate on the reason for the modification by Innogames, which affects your answers.
Provide feedback without taking sides to try to influence Innogames according to its desired goal.
Because at the moment, only those who are not in professional guilds have said that they can now fight without being stuck in HQ.
But if your only argument is that you earn less, I think Inno knew that before implementing it.
You're asking for possible solutions to problems that may, or may not, occur. That is a waste of time. The intent of this thread is to gather feedback regarding the implementation of changes to the SC/WT buildings, not to explore countless other things that INNO could consider. There are threads on Beta Forum and the live Forums (at least on the US server) that have been debating this subject for over 2 years. No consensus there either.It's funny, I have expressed numerous problems that I see resulting from this that no one from the 'for' camp have been able to give any answer to nor have they been able to tell me why rewards from GBG should be cut anymore than other means of gaining rewards should be cut. this is on the basis that it's that being one of the reasons as to why this has been proposed but I have also addressed comments relating to allowing other guilds to participate more on the map I'd just be repeating myself to reiterate all that again.
If you are looking first then the US which was the first life server and has more worlds but I prefer servers that are unbiased. It really does not matter where as I have no doubts the negatives will match what we see here. CZ server is unique though in that it asks players in game their views. I guess that could be done on most servers if Inno so chose.I suggest german servers
they have 22 worlds. the first started in April 2012
would deliver great data
I agree with your last 3 words, 'I pity them' tooNo you expressed things that CAN happen not what you see now.
And again, I don't share your spirit of anticipation.
Your only real analysis (false in my eyes) is that the majority of active GbG players will quit.
I bet looking on external sites that there won't even be 100 stops per world and sometimes it will be the same players.
Then you ask the players why Inno went down. No one will answer you.
On the other hand, if you reread my posts, I looked for the possible reasons without stopping on one with the most open mind possible.
I understand your frustration, but it is not by repeating that it is unfair to have invested so much to no longer earn enough that you will change Innogames' mind. Just like threatening to quit en masse and which we will continue to see in 6 months.
I will not stoop to reminding everyone who announced they are still there, I pity them.
You see the recurring quest e.g. it really was an endless farming opportunity, that could be exploited with a program. But GBG currently has several limitations, so even if they use anything, they can't spin it endlessly.Pfff ok 1/3th of battles without penalty that is 3500 free fights right? So how many free rewards you receive on 3500 fights with no effort of attrition.
always trying to counter but never give an answer for example
foe corrected the billions of rankingpoints farming exploited by leveling GB
foe corrected the exploit of pointfarming in GvG by making champions obsolete there.
foe corrected the exploit of recurring quests by limiting them.
foe correct the exploit of massive reward and pointfarming obtained with no attrition in GbG
For those arguments they mostly are blind and never give a response hahaha
There are definitely players who can lead by example, but believe me, most members of the best guilds would play gbg even if only the guild got rewards. On the other hand, the lone wolves of the small guilds you campaigned for probably wouldn't fight a single battle if they weren't personally rewarded for it. So after all, who plays or would play for personal rewards only?Again a good amount of rewards for 200 or 300 fights is not enough , it must be endless with not attrition , and you are sure it has nothing to do with greed?
I asked a very good question, to this day there was no answer from either the forge team or anyone else.But if your only argument is that you earn less, I think Inno knew that before implementing it.
The team won't answer you, they don't know the designers' projects themselves (who, as a reminder, never come to this forum).I asked a very good question, to this day there was no answer from either the forge team or anyone else.
The question is, will guilds in the future have to settle for 20 minutes of GBG and a few minutes of GVG battles, no matter what strength level they are?
This is what I see on the beta server.The team won't answer you, they don't know the designers' projects themselves (who, as a reminder, never come to this forum).
And once again you are not asked what can happen, but what you see.
Until you understand the principle of "feedback", not only will you not solve your problem, but your opinion will not be taken into account any more than the results of the votes.
What I find stupid is to complain without any concrete feedback.
You speculate on the reason for the modification by Innogames, which affects your answers.
Provide feedback without taking sides to try to influence Innogames according to its desired goal.
Because at the moment, only those who are not in professional guilds have said that they can now fight without being stuck in HQ.
But if your only argument is that you earn less, I think Inno knew that before implementing it.
I do not share @-NinjAlin- 's opinion but he is the only one to argue his experience.
But one time you say guild and another time you say individual player.The question is, will guilds in the future have to settle for 20 minutes of GBG and a few minutes of GVG battles, no matter what strength level they are?
Because according to NinjAlin test, GBG will not last more than 20-30 minutes per day even for the strongest players.
And that's really all I'm interested in, even though many people divert the topic to personal rewards and other things.
I'll answer yourI asked a very good question, to this day there was no answer from either the forge team or anyone else.
The question is, will guilds in the future have to settle for 20 minutes of GBG and a few minutes of GVG battles, no matter what strength level they are?
Because according to NinjAlin test, GBG will not last more than 20-30 minutes per day even for the strongest players.
And that's really all I'm interested in, even though many people divert the topic to personal rewards and other things.
The answer is obvious, i think. The mechanics have not changed. The 4-hour timers have not changed. The number of provinces on the map has not changed. If the guild wants to dominate, it will have to do the same job. Only coordination will be more difficult now. Unless... unless it hits the gaming community so hard that it completely loses interest in GBG. Then it will be like on beta now: no one will play.I asked a very good question, to this day there was no answer from either the forge team or anyone else.
The question is, will guilds in the future have to settle for 20 minutes of GBG and a few minutes of GVG battles, no matter what strength level they are?
Because according to NinjAlin test, GBG will not last more than 20-30 minutes per day even for the strongest players.
And that's really all I'm interested in, even though many people divert the topic to personal rewards and other things.
Nobody ?Then it will be like on beta now: no one will play.