I got it right away. I don't think it needs a drastic rewrite.Regarding the change in the tournament mechanic: This was mostly done because of player feedback. In the last year especially we got a lot of complaints from players not winning, despite having a very high win chance (90%+). Because of that it was decided to change the tournament part in a way where the result does not depend on chance at all.
We are currently looking into ways to explain the new mechanic better and display it in a more straight forward way.
Says you. I managed to get 3-4x the DS for yesterday that I got a nice starting pace when I went through tourney. I am still scratching my head on how that one at 26 team strength is #1. I am thinking that's just a bot holding the place.
Too bad. getting a chest into inventory so a player can stack them up if desired would be an interesting mechanic, especially if the contents weren't era locked when you get the chest, but instead give current era when they are used. I think most players would actually appreciate a mechanic like that.Actually, it is right, well in a technical sense. Every time you see chances in a game where you are guaranteed to win one of the shown rewards, it is considered a chest. A chest always has multiple options and provides one reward.
This mechanic is part of the building, as you get one of the 3 rewards shown. We also have "boxes", where you get all the content.
But since this is only correct in a technical sense and is not really understandable without the context, I will change it in the announcement.
I was being a wise-ass.I'm not sure what "says you" is supposed to mean in this specific case.
Could be. However, it must have been a lot of diamonds for those tickets to get that far. For him/her to have only 26 strength must have meant the game itself is tailoring the opponents to his/her strength (an assumption) instead of just giving them via the ranking structure, which means easy wins if chosen wisely. It would be having all the amateur leaguers competing with each other while the professional leaguers are competing each other as well and awarding the World Cup Trophy to the amateur team just because they got the most points, if this was the case.As for how did he get to 1st (again an assumption): today he bought tickets with diamonds.
To me, it should have been more, but none of the developers at Inno are game testers or experts in the field of efficiency. They just throw anything together and call it a prize. Just look at the useless Victory Tower. It's 1x1 and yields a small amount of medals IN A WEEK! I get more medals from my current age's incident pick ups in a day than with this. Having an upgrade for it doesn't make matters any better, either. I kind of felt sorry for it (after selling so many to the AD for just "pennies") but Inno needs to put it to rest and refrain from handing it out as a prize.I an another one who is not impressed with this building.
Basically the 20 goods at 30% and the 25 goods at 50% works out to a daily average of 18.5 goods per day for the player.
The guild good are the booby prize.
A better set of rewards would be
40 previous Age/Era goods at 30%
40 building Age/Era goods at 50%
100 building Age/Era goods at 20%
This would average 52 goods/day for the player
Then they will lose out on the possible One-Up and Renovation kits since everything will be era locked into inventory. Smart ones had been upgrading the lower era inventory stuff with upgrade kits that shoots a building to the current age in a single click.Too bad. getting a chest into inventory so a player can stack them up if desired would be an interesting mechanic, especially if the contents weren't era locked when you get the chest, but instead give current era when they are used. I think most players would actually appreciate a mechanic like that.
Not even sure how that relates to what I said in the slightest.Then they will lose out on the possible One-Up and Renovation kits since everything will be era locked into inventory. Smart ones had been upgrading the lower era inventory stuff with upgrade kits that shoots a building to the current age in a single click.
I got a "Draw" today.... so I clicked, and won about half the rewards I believe...it was in the high rewards so it appeared low. Can you confirm the "Draw" payouts?Regarding the change in the tournament mechanic: This was mostly done because of player feedback. In the last year especially we got a lot of complaints from players not winning, despite having a very high win chance (90%+). Because of that it was decided to change the tournament part in a way where the result does not depend on chance at all.
We are currently looking into ways to explain the new mechanic better and display it in a more straight forward way.
rightI also do not understand the mechanics at all. The old one was really not clear, but it was possible to beat the strongest opponent. Now there does not seem to be much opportunity to change the result. You get the default layout, in 99% there is no change to change it. And if the prediction is win, you usually win, when prediction loose you will loose...
The only way to beet hardest opponent is wait and get many cards of players. If you were able to upgrade heavily, there could be chance to beat him. Anyway, if you succeeded, same story, next match you get much more difficult opponent again.right
and everytime you get close to the hardest match or maybe can make at least one game in the hardest match, the next time you are back in the middle.
So in the end, you can make matches in the easiest or middle group and thats it. But that gives you 6 or 12 % chance of winnig the price.
So either you spend tons of money/diamonds or you have almost no chance - that's the deal.
Ok so the 50% isn't based on the High rewards chest, got it. It based on the Middle rewards and than gives you 50% of that when accepting a Draw in High level match lol. So confirmed... don't choose Draw on the High level you win Lowest level rewards. Thats not 50% ...thats "bad math"
the 50% is not for the chestOk so the 50% isn't based on the High rewards chest, got it. It based on the Middle rewards and than gives you 50% of that when accepting a Draw in High level match lol. So confirmed... don't choose Draw on the High level you win Lowest level rewards. Thats not 50% ...thats "bad math"
thats fine, just pointing out to players don't be fooled like methe 50% is not for the chest
it is for the match points