MS.Mawoo
Merchant
with new gbis it ?
or is it the same as mars and asteroids
a colony, special goods on the map
for me it will be same but maybe even longer
with new gbis it ?
or is it the same as mars and asteroids
a colony, special goods on the map
for me it will be same but maybe even longer
If they want to do a new map, why not go into the core of the earth?! Give us an 'identical' map, but below the surface. That way, we can start building an alternative 2nd city. It could look really neat. And we wouldn't have to wipe that map every time a new age arrives.
You could... but why would you do that? You have huge temperatures and pressure 'in the core' (I believe you didn't mean really the core, but more like somewhere down the surface), and there's nothing you can mine that you couldn't do it while in the surface.
Well, I meant it more in a 'fantastical way', such as in Jules Verne's "A Journey To The Center Of The Earth".
With a fictional version of a hollow core.
I mean... I just don't think space colonies are very interesting. And after you've had a couple; you kind of have seen it all.
hell no.What about an apocalyptic event (or time travelling tech) that sends us 'back' to simpler times; having to rebuild a civilization and such... It could introduce 'high end' but still 'classic feeling' ages (focusing a bit on classic ages/civilizations that were not yet done in FoE, but then with a new twist/theme included).
why end the world? so we can get a bonus for Forge of Empires II when inno starts working on that?If you go with the time travel idea; how about if we need to travel back in time, to classic periods, to 'make sure the timelines are correct' or it will lead to a world ending event in the future. This will give us a reason to '(re)build' classic empires again, but from a futuristic point of view. There could be several new 'time travel' ages with this kind of idea.
it's where humanity is headed (eventually), so bear with it. inno should work towards a (perpetual) endgame situation though, to prevent having to 'invent' new places to go and new stuff to visit, because eventually space runs out as wellI really don't want this game to turn into a (space based) science fiction game. This is a game about earth's many ages, empires and civilizations.
the simpler times before we build any GBWhat about an apocalyptic event (or time travelling tech) that sends us 'back' to simpler times; having to rebuild a civilization and such...
hell no.
why end the world? so we can get a bonus for Forge of Empires II when inno starts working on that?
it's where humanity is headed (eventually), so bear with it.
-cyberpunk era. virtual future and tomorrow era can't be considered as cyberpunk era.
-sky future: buildings floating abovec clouds.
-desert future: we have oceanic future, a future where most of energy, technology and resources comes from the ocean. a desert future could be used to get energy, technology and resources from very hot places to live in the space (like venus . . . . )
-post apocalyptic era: where the technology of the previous age/era provokes a big fail in almost everything and buildings of that new age are a combination of the tehcnology of the previous age + rustic designs.
things we could eventually have:
-get resources and energy from supernovas, from the sun thanks to dyson spheres, from black holes.
-meet alien civilizations. 2 or more and you can pick one to get buildings according to the design of the selected civilization.
-time travel using whorm holes.
-control of nature to get X resources or modify the planet or the earth whenever we want. a civilization type one have enough technology and energy to control the weather whenever its needed. go to wikipedia and read "types of civilizations" we are not even a civilization type 1 yet. we are something like 0.8.
the whole problem with 'time-travel' and 'apocalypse' is also about what will happen with the current cities; 'going back' or 'destroying the world' inevitably also means that your city will be destroyed as well, hence you lose all your GB's, extensions, buildings, resources (they are stored in your cityhall obviously), effectively resetting you to zero. Hence, my 'hell no' If you really want a reset, just delete your city and start over, or wait for a Forge of Empires II if inno decides that is the next step
And imho, I don't see much more happen in the solar system's 'Space Age' after Venus:
- outer planets/moons (Jupiter's moons, Saturn's moons)
- outer planets (Neptune and Pluto)
- mercury and the sun, taking another huge leap towards a dyson-sphere project.... but what about earth? it will die if it does not receive any light from our sun anymore
and then?
- interstellar travel, which can be either or both: using a 'wormhole' found at the outer fringes of the solar system, or a revolutionary FTL drive
- aliens?
- startrek? mass effect? battlestar galactica???
Well, this is where my remark come in; I don't want this game to turn into a science fiction game. A little bit of it, sure, but not the main focus. I think the main focus of FoE should be the different empires and civilizations we, on earth, have had.
but at some point we should accept that we reached the final end of the tech tree and no more new ages are wanted.
I'm not so sure Inno themselves are willing to 'accept' that.