AGranolaBar
Squire
This one in particular made me even less interested in the whole thing but let's see on the 17th.These resources will be turned into DP to the perk. They will not be added to the guild treasury.
Thank you for the replies.
This one in particular made me even less interested in the whole thing but let's see on the 17th.These resources will be turned into DP to the perk. They will not be added to the guild treasury.
at least you could spend the coins to help your guild membersThis one in particular made me even less interested in the whole thing but let's see on the 17th.
Thank you for the replies.
or a production boost for all buildings (including townhall and GB)I would like bonuses that do not exist yet, for example
a bonus on the production of Guild Power by special buildings
I meant I do not like that the goods are not going into Guild Treasury.at least you could spend the coins to help your guild members
I like this idea. Donations are juste a way to spend goods and gold because players have so much of them, it would be nice to really play for the guild. @DEADP00L thinks of guild-related actions but we could have perk-related actions (completing a settlement-quest if there is a settlement-perk, collecting gold for a gold-perk, recruting units for a recruitng-perk, and so on). I would like to have every day a donation, a guild-related action, and a perk-related action.For the conditions in order to earn points, could we not integrate options other than systematically payments ?
- polish or motivate, X% of guild members
- X points for each match in EG
- X points per donation to the guild treasury
...
For the advantages of guilds to make guilds want to mobilize in community, they must be linked to the parts of the game that players appreciate:
-% not to increase its attrition, even without CDS
-% reduction on the cost of buildings in CBG
-% reduction on construction times for buildings in CBG
-% reduction on diamond cost to instantly build in CBG
If for each advantage, there are disadvantages, it is necessary that if members do not participate, that generates a global penalty as well.
A bit like at the beginning of the daily challenges where if you did not validate one, it would take points away from you.What do you mean by this exactly?
When you're part of a guild it's for better or for worse.And what if, like me, you have zero interest in the CBG. Then what?
then you have to chose a guild which also has no interest in CGB and that guild then selects different perksAnd what if, like me, you have zero interest in the CBG. Then what?
What should be best rewarded?This seems to be another feature to encourage you to kick dead weight from the guild
A list like that would be good to have if you actually want proper feedback as you say.Could we get a list of perks and their drawbacks? Or are we just going to have to figure that out ourselves?
What should be best rewarded?
A guild of 50 members where everyone participated
or
A guild of 80 members of which 60 participated