Hmm, let's see how long until it really hits the mobile sector. My money would be that those players are going to miss 2 to 3 league prize chances before it does come out to be played.
Playing from the browser, I can say that I am off to a good start when it comes to questing (already to 14 done now). The playing field (soccer screen) has women playing (which is kind of a big plus in my opinion and why it was a good change); can't wait to see what they do at the end of the goal (the Forge Bowl had some players laying on their backs on the floor like it was from Super High Impact, which made it a funny event to really play into; can hear one of those players saying "bring in a body bag" in the end of the bout).
This 4 try league reset has my curiosity going. Would we be able to continue where we are at when it does happen, or will the field also be reset? I am asking because it would be a waste of energy drinks to make one play short of the goal only to see the players revert at their starting positions. Before we can really get answers on how this is going to be done, I suggest to players, before time for reset, make your goal and hold at the beginning of the next round (if you can) so that you won't feel you wasted energy drinks if it does revert all players to the starting field.
I am not a real fan of "suspenseful" questing. In both worlds (here on beta and on Angkor), I felt I am able to complete the entire quest lines as see fit with what I have (besides the timed productions if I don't have enough supply rush in my inventory) because I plan my play with such. However, I hate waiting a day for a new quest to pop up just to collect a little reward. I am hoping that Inno would consider killing off such and make all quest lines be able to complete to the end without any timed interruptions; but that's going to be asking for too much, ain't it?