The more functions appear in the game, the more the remaining functions need to be simplified. Developers create something new for the game and get paid for it, that's their job. But players should come to the game to relax, not to work. Players already have work, family, and other things to do in the real world.
What can you observe in recent years in FOE? The events were made more complicated, with a mini-game in each one. Now, even during the event, they made mini-events, 3 mini-events in one big event, Karl, with a mini-game. You need to spend a lot of time on GBG. When should players be able to do all this, in addition to dealing with things in the real world? Now, instead of one normal function,
GvG, which players liked and did not require too much time, they did something unclear and want players to spend their time on it. QI, in their current form, are easier to forget and not go there at all. But, even if QI is made a normal function, together with other functions it all takes too much time. The developers are only making the game more difficult. For example, the Wildlife event that ends on live servers disgusts me because of the 3 mini-events.
Then there will be Patrick's event. I really don't like the mini-game, it takes a lot of time. I don’t know how it was here on the beta server, but if there are also several mini-events during Patrick’s event, this is complete idiocy. Would the developers try, in addition to real life and work, to play what they create and see how much time and effort it takes.