Ok, I've spent enough time in this QS to be able to write a meaningful feedback. So, the first thing I really like is that it's all so slow and undemanding to the number of clicks. You don't have to guard it and keep clicking, clicking. click. You can go in there, do something and forget it for 10 hours.
The second thing that excites me is that QS has no effect on the guild's ranking. Don't tell me about 3kk crowns in 3 months. Levels above 65 don't provide any boosts. It don't even give prestige (25 points per level, as before) And you have to try hard to get these useless crowns. Wonderful. I'm glad that I won't have to rape 76 people with a feature that they're not interested in.
What else? Something new is always interesting. Maybe later my excitement will be killed by routine. But for now, it's fascinating to plan a step or two ahead, decide where to spend deficient resources. Goddy, I wish I killed half of my free units at the start. I can fight without loss by setting up a temple, and remembering the hand fight.
Now about the unpleasant. They didn't bother to draw a few new houses. It's bad. This makes it clear right at the start that the feature is made on "get rid". They did so with the new buildings in GBG. They did it here. What else? there is no highlight of the GvG In this. There is no direct clash with other guilds in this. So, it doesn't matter how do they implement it there. I won't love it. Maybe I'll just put up with it.
But maybe not
And oter sad things. They stopped giving free diamonds to test new features. They are give only for "testing" old events. Funny...