DeletedUser4040
Guest
PME is reachable?
That is like you buy a car with airbags and 2 years later the seller knocks on your door and tells you that he's going to take the airbags back!
I'll have 21 ME goods building. Why not? Coins and supplies aren't a problem, and I'll need to remodel my city anyway. If you want to be constructive, make your own estimation. Numbers may be different, but it won't change the main conclusion:Don't be ridiculous. Nobody is going to have 20 ME goods buildings. And there are only ~25 players (at most) per world who will have Babel, LoA, St. Marks, Royal Albert Hall, and Fraukirche of Dresden all at level 10.
Why are we trying to find an equivalent comparison? It doesn't work like that.
You got the promised-age goods up till now
so no airbags or cars or anything is being taken back.
The goods you've collected are still there
and you're still receiving goods
the ones that you to make ME goods so not some useless goods
It's not that big and hurtful of a change that it's being made into.
I'll have 21 ME goods building. Why not?
Seriusly, the more I try to figure out WHY they applied this change, the more frustrated and angry I get. How possible can we get an overflow of ME goods?!?!?!?!?! They are developping GvG right now and aren't they aware of how much goods that will be required? Just to place a single siege army requires 50 of EACH ME good, and unlocking all defensive slots takes about 200 of EACH good.
I don't know whether to quote you or Ggryvi, but there is space in our city for 26 high-rises, 20 ME goods buildings, and the Goods GBs, but I don't know if there's enough space for adding the rest of the GBs we may have...
But these are Great Buildings! We have spent tens of thousands of forge points in them and you expect them to become useless when we have only spent less then 8K in the tech tree?
Once again; Not for you, but for me and many others. This is your opinion, and you're of couse free to have it, but why do you interfere in a discussion with players that don't like this change? If you don't get affected by this change, you surely won't be affected if they turn it back as it was before. I'm not asking them to undo the way of producing goods, I just want my GBs and WWs to produce what they promised me to do.
Thank you for that lenthy and step-by-step reply, it only serves to prove my point - you're only seeing your side of the story (you just want your buildings to be returned to the old versions). A discussion is the exchange of ideas and opinion, and this isn't your discussion, but a public discussion of a certain topic and I am free to voice my opinion here as much as you are. I did already see your point many replies back, and for your information I -DO- use just GBs and WWs for obtaining goods, this affects me as much as it does you, I am in the same boat, but my stand on the matter is different than yours. This isn't just about me or you or anyone else in this thread, it's about the effect this change would have on the game itself.
I was talking about your hypothetical situation where ME units loose their GB boost (I admit CdM would still be useful though)Which Great Buildings will become useless because of this change?
Okay, I'll explain in more details.You won't have space for 21 ME goods buildings. Not if you're doing daily quests as you plan in your calculations.
*Just finished designing his town plan for 22 ME goods factories.
Yes, one can finish ME goods production in 3-4 days. It all depends on schedule (20 or 30 goods/day), ME GBs that will be built (0, 1750, or 3500 goods), number of recurring quests, Chateau level, and desire to trade goods up during next waiting period. 2 weeks is a conservative estimate, which should be enough for any player.We think alike, eh
U will build up a large extra goods stock with 2 weeks tho, u can produce like 8.8k goods with that time, around 7k more than u actually need for the research tree. I see no reason why one shouldn't be able to finish ME in about 3-4 days again tho. Heavy diamond players can convert their towns to new best production buildings within minutes and will never need to build those goods buildings tho, so any day wasted at goods mode or not at end of research is a massive loss of collect points. 3 days and u are set to complete ME research tree. 3 more days and u are set to build ME GB. Any days over that and u just setting urself up with stock. I built Chateau last week to worry about the stock part. Also u need to have few other ppl like u with deposits to cover all 5, or u will murder the market and have nobody to trade with.
I don't really see the problem. All players will have to deal with this, not just you. It just means GvG will be much more difficult to dominate in the Modern Era area.
Untill now i didn't understand the point in this change of GB's if we have a Frontenac that give us a lot more of goods from the missions. It's totaly unracional to change one of the main sources from the GB's that give goods as reward.
cost ColA goods | reward ME goods | cost multiple | cost coin/suplies |
20 | 20 | 1 | 4800 |
39 | 30 | 1,3 | 7200 |
64 | 40 | 1,6 | 9600 |
95 | 50 | 1,9 | 12000 |
132 | 60 | 2,2 | 14400 |
175 | 70 | 2,5 | 16800 |
224 | 80 | 2,8 | 19200 |
279 | 90 | 3,1 | 21600 |
340 | 100 | 3,4 | 24000 |
Wait a sec, 20 ME goods buildings will require 400 CA goods a day on one-day productions... Do you already have extra CA goods beforehand or are you aiming to build a few more CA goods buildings as well?ME:GBs produce 200 CA goods/day... the player has 20 ME goods buildings (to move through PE).