A new addition to the settlement family is in the making, check it out in the main thread.
it should still be good in 2026If this thing is released in the summer of 2024 and if takes around 6 months to complete like the other settlements then the maxed reward building should be a lot better than the event buildings of Spring 2025. Otherwise I won't bother with it. I'll probably complete lvl 1 just to get a feel of the settlement but if the reward is not worthwhile I will leave it be after that.
that isn't relevant to end game players-20% time for exploring new provinces/continents, AF/OF ports & exploration sites
a new bonus should also be useful to players at the endThis is just an example of an possible unique timeless facilitating buff
It's not April's fools day, lol. An end-game GB bonus should be useful for endgame players. An settlement like this likely gets unlocked in early ages. So, the bonus should be useful throughout the ages towards the endgame.that isn't relevant to end game players
a new bonus should also be useful to players at the end
Like I've said before. They can just add copper to crystal upgrades in the old settlements. With copper making them as powerful as modern event buildings. With each upgrade bumping it relatively up by 50%+. Down the line introducing unique buffs can help them maintaining relevancy. At least for kickstarting cities. Endgame cities are post-scares.Not to muddy the waters, and while this is exciting because it's new and shiny - a better strategy (complementary) for the company would be to address mid-life kickers in ALL the other settlements if they could think of ways to do that.
The prizes for time invested in Vikings, Japan, etc. used to be EPIC for the main game, but now pale in comparison to what we can earn in a few weeks from an event.
To revitalize and freshen all of the other settlements, Inno should review and appoint new kits or upgrade modules in some of the current Settlement venues, to make them more relevant again.
Fun as they were (are), new players are being advised to "not bother" with original settlement venues/efforts because the prizes are quite dated, and for their time in the game now, best to learn and understand/play events to their max for time, and their diamonds/money.
Get married... you will want to play all day long !Wonderful
but where are we supposed to get all this time besides events, GbG, GEX and Guilderaids
Agreed... should add a "gold" type level to the past settlements. A lot of new players are missing out on some fun prior settlements cause the buildings are outdated.Not to muddy the waters, and while this is exciting because it's new and shiny - a better strategy (complementary) for the company would be to address mid-life kickers in ALL the other settlements if they could think of ways to do that.
The prizes for time invested in Vikings, Japan, etc. used to be EPIC for the main game, but now pale in comparison to what we can earn in a few weeks from an event.
To revitalize and freshen all of the other settlements, Inno should review and appoint new kits or upgrade modules in some of the current Settlement venues, to make them more relevant again.
Fun as they were (are), new players are being advised to "not bother" with original settlement venues/efforts because the prizes are quite dated, and for their time in the game now, best to learn and understand/play events to their max for time, and their diamonds/money.
I hope so too. I've suggested for example something that is in theme and not that difficult in my original suggestion for the settlementReally hoping that the devs don't confuse "fun challenge" with "screw you players, suffer!!" again like from the mougals/vikings. Maybe there'll be a boat minigame, I hope it's surfing and not a different rendition of the city boats where you pay to send the boat for stuff.
If space colonies would grant a special building or better yet an emissary, I would've agreed with you. As a matter of fact. It would be quite interesting if it'll be implemented. With every space you've advanced to unlock an extremely powerful emissary from the colony you've granted independence. It would've even made sense and would've made advancing through space ages feel more rewarding.a new bonus should also be useful to players at the end
Bonus buff so the permafrost drone exclusively get +1000 defense, that ought to be enough for end game players.
Really hoping that the devs don't confuse "fun challenge" with "screw you players, suffer!!" again like from the mougals/vikings. Maybe there'll be a boat minigame, I hope it's surfing and not a different rendition of the city boats where you pay to send the boat for stuff.