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Daily Release Notes Ongoing Changelog w/c 3rd June

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue where FP packs were not stacking correctly in inventory (we actually fixed this Friday). Details on the issue here
 

DeletedUser

Guest
Tuesday

  • Adjusted the Greater Rune fragments received per time threshold for the Viking settlement to be 9, 4 and 2 respectively (they were 6, 2, and 1 before). Everyone who has already completed Viking settlement will receive 3 fragments of the Greater Runestone, per completed settlement.
  • Adjusted the Virgo Project so it will not buff attacks against neighbors
  • Fixed an issue where guild construction boost was incorrectly showing as applying in Mars colony
 
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DeletedUser

Guest
Wednesday

  • Fixed an issue where the round 3 amateur league reward was missing the text 'Round 3 -'
  • Improved the text on the settlement quest asking for 2500 copper coins and 10 of each Viking good so it is more understandable
  • Fixed an issue where all age buildings were incorrectly being assigned an age in inventory causing them to not stack correctly
 

DeletedUser

Guest
Friday

  • Fixed an issue where exploration timers could be missing trailing zeros sometimes
  • Fixed an issue where the Virgo could show negative buff information
 
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