Deleted User - 57457
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I hope it won't replace the daily challenges. DC where great for events as additional daily side quests for them. Other than that, it seems quite promising and rewarding.
The only time I've seen them doing something like that, was with the original Halloween events. When they gave the graveyard at the end of the questline. The quest giver was Jack o' lantern if I'm not mistaken and he gave us riddles. We had to figure out what he wanted from us: building decos, producing something, fight something, conquering something, etc... I've never seen it again but can guess why. It was a bit tricky to solving his riddles but kinda rewarding upon succes.Here are 2 ideas for quests that are DIFFERENT, but germane to your game:
a) Ask us a trivia question related to the vast story questline in FoE. We'd either know it, or have to research it using your wiki.
b) Have us make or take a trade in the Market from someone else in the hood, not a guild member.
It is true? Then mission 16 and 32 will be my favorite!! Omg!!!I'm decently sure the rewards list is:
Quest Reward 1 GE 1 Kit 2 Self Aid Kit 3 Divine Sky Watch 4 2 Attempts 5 Greater Ritual Flame 6 10% Coin Boost 7 Feathered Serpent Statue Lv. 1 8 Finish 1 Goods 9 GE 2 Kit 10 Mass Self Aid Kit 11 25 frags Feathered Serpent Selection 12 4 Attempts 13 75 frags Feathered Serpent Selection 14 50% Supply Boost 15 100 frags Feathered Serpent Selection 16 Finish Special 17 GE 3 Kit 18 Store Building 19 Serpent Feathers 20 6 Attempts 21 Serpent Fins 22 One Up 23 Serpent Spikes 24 Finish All Goods 25 GE 4 Kit 26 Feathered Serpent Lv. 1 27 Renovation Kit 28 8 Attempts 29 Feathered Serpent Upgrade 30 Feathered Serpent Chain Kit 31 Feathered Serpent Upgrade 32 Finish All Special
The game does not force you do any of those challenges/quests, you are the one whio force yourself to do them .-.I'm busy enough with all the current features. I'm not really sure we need just another quest/challenge, unless this is important for some other aspect of the game (defensive army bonus in GBG?).
how about a production building that produce coins instead of suppliesTo sell cure you ned to create disease. We now might need great amount of supply rush so Jan wildlife or event after could possibly have it as optional prizeOr even branching choice with different time duration boosters for different branching choices
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The game "forces" you to by adding rewards you feel are too good not to. i.e. if i'm not going to do this, why am i doing anything in this game any longer?The game does not force you do any of those challenges/quests, you are the one whio force yourself to do them .-.
To sell cure you ned to create disease. We now might need great amount of supply rush so Jan wildlife or event after could possibly have it as optional prizeOr even branching choice with different time duration boosters for different branching choices
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You can have more than 1 temple.just a question, with those fragments as reward, what's the point now to do gex lvl5 ? better give something else no ?