Hmmm... even as with Windows 10 the memory use of the flash player no longer seems to skyrocket on almost every action in the game, there are still a few (memory-leak-related?) bugs which also happen with windows 10:
Bug #1: crash-bug when doing lots of consecutive bugs:
how to reproduce:
1.) I use the settings: Sound ON, music OFF, city animations OFF, smoke animations OFF, animations of other player's cities OFF, highlighting unattached units ON - make sure to have these settings for your city before proceeding.
2.) go to GvG map of an era where you have lots of troops
3.) set siege to a sector which is adjacent to your guild's sectors (or to a landing sector if your guild does not have any sectors) - or let a guildmate place a siege
4.) click into the sector, click attack and either fight manually or fight automatically or surrender (the bug is not dependent on which of these options you chose
5.) after finishing the fight, you are returned to the GvG map
6.) repeat steps 4 and 5 approx. 15 times (and replace siege if necessary)
observed: after approx. 14 or 15 battles there is no sound anymore (e.g. when clicking a button, moving a unit or attacking)
expected: sound should still work
7.) repeat steps 4 and 5 a few more times
observed: the game freezes (in most cases it loads forever when returning to the map) and needs to be reloaded. This bug exists since GvG was implemented.
expected: it should be possible to do even 1000 consecutive fights (if you have that many units) without the need for a reload
Bug #2: Game freezes after checking GvG era maps repeatedly
how to reproduce:
1.) I have the settings as stated with bug #1, make sure that you have these settings when attempting to reproduce (I did not check if bugs #1 and #2 also occur if other settings are selected)
2.) reload the game
3.) go to GvG and check the eras one by one (i.e. iron age, early, high and late medieval eras, colonial age, etc. up to Tomorrow era, in any order you want) by clicking them one by one and returning to overview
4.) repeat step 3 one or two times (or maybe three times)
observed: on some point the game freezes when loading an era map, reload required.
expected: you should be able to check GvG maps 100s of times if you want, without the need for a reload.
1.60.bedb7f4 (22.09.2015 11:02), Andi47 (868769), de5, de_DE, WIN 19,0,0,185, Windows 10, Firefox/41.0, 1920x943, DirectX9Ex (336 MB VRAM)
1.61.f7308fb (01.10.2015 12:01), Andi47 (73349), zz1, en_US, WIN 19,0,0,185, Windows 10, Firefox/41.0, 1920x943, DirectX9Ex (336 MB VRAM)