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Event Halloween Event 2023

Juber

Overlord
Community Manager
halloween_2023_logo.png

Double double toil and trouble, something wicked this way comes! Spooky season is upon us, and you know what that means, Forge fans! Its time to light your lanterns and summon some courage: our creepiest event is back in town for Halloween!

The Halloween Event will begin on October 4th and run until October 25th!

The Perilous Plot​

image-2023-7-27_19-34-34.png


This Halloween, a mysterious witch dares you to a card duel that transcends worlds. Beware! Vampires, Werewolves, Zombies, and even the witch herself come to life, not in flesh but as formidable cards, ready for a chilling battle.

Battle Mechanics:​

When you open the event window to begin a new dungeon you must select your deck. Choose the best deck for your Dungeon to get a strategic advantage!
decks.png

You can choose from preset decks, with each card representing either Vampires, Werewolves, Zombies. Each deck will also contain some cards of the other factions, as well as Witch Cards. Once you have picked a deck there is a cooldown before you can pick that deck again, but you can always bypass this with Event Currency!

WerewolvesTaste bad to Vampires! (Bonus attack against Vampires)
VampiresAre immune to becoming Zombies! (Bonus attack against Zombies)
ZombiesAre resistant to Werewolf claws! (Bonus attack against Werewolves)
WitchesThey play by their own eldritch rules! (No faction bonus. Also no other faction has a bonus against witches)


image-2023-10-3_11-10-19.png


Once you've selected your deck - muster your courage and enter the Dungeon! There you will face 10 opponent cards, followed by a fearsome Boss Card. Defeat them all to win the Dungeon - but should your health fall to 0 you will fall and have to start again! But fear not - all is not lost should you fall in combat, riches abound for all brave enough to enter the Dungeon!

Strategic Choices:​

cards_attacking.gif

Your card has a range of damage it can do, plus each card has a bonus against a certain type (except Witch cards!). When you click 'Fight', you will deal damage to your enemy's health bar equivalent to the damage range of your selected card, plus any bonuses. For example, if your card does 4 - 6 damage, clicking 'Fight' will randomly select a value between 4 and 6, and deduct it from the enemy's health - plus any damage bonus from your card type! But the enemy will do the same, so check you have more health left than the maximum possible damage your enemy can inflict, or you could end up defeated!

Tip: Not sure you have enough health to survive the battle? Top up with a potion or use an Ability Card!

halloween_event_info_3.png
BattleClick the 'Fight' button to initiate combat. Check the card stats to see how much damage you can deal to your opponent, and how much they can do to you! Assessing your health wisely is crucial. You can redraw or purchase health points to enhance your success chances.
halloween_event_info_4.png
RedrawIf your card is weak against your opponent, you can choose to redraw. You'll be presented with three random options from your deck to pick from - click the arrows to view your choices! You can redraw repeatedly, but each time costs more Event Currency. Note: If you have Ability Cards in your deck, one of the three options will be an Ability Card, with the other two being chosen by random.
halloween_event_info_6.png
Health PotionsLow on health? Buy a potion using Event Currency. But beware, there's an upper health limit.
halloween_event_info_2.png
RewardsEach defeated enemy drops a key: bronze
reward_icon_halloween_bronze_key.png
, silver
reward_icon_halloween_silver_key.png
, or gold
reward_icon_halloween_golden_key.png
. These keys unlock chests on the main screen, advancing you towards the grand prize and potentially earning daily rewards.
halloween_event_info_5.png
Ability CardsThese bonus cards provide unique and powerful boosts. Some enemies in the dungeon will have a card icon below in place of the usual chest - defeating these enemies rewards you with the Ability Card Shop Window. One card is free, but you can buy up to two more using Event Currency. The enemy cannot attack when you use Ability Cards. Unused ability cards following triumph over the boss will be transformed into golden keys

Tip: Your first chest of the day will be automatically doubled, so be sure to open at least one chest every day!

Sneak Peek:​

halloween23%20final.png


Tip: You'll defeat this enemy in one hit! But beware - they have a bonus against your card type, so you will take extra damage doing it! Will you risk it or gamble on redrawing a better card? Even different cards of the same type (e.g. two Werewolf type cards) may have different stats so pay close attention when picking your cards! For those, we added a small indicator to the top right of the card, displaying which variant they are: I, II or III !

Trick or Treat?​

Now you've braved our eerie dungeons and survived our ghoulish puns, you've earned some sinister souvenirs to immortalize the horror!
The Gruesome Grand Prize this year is the Laboratory of Monstrosities! With 8 regular levels and a Silver and Golden upgrade, you could reap the following rewards:

Name:Laboratory of Monstrosities lv. 8
image-2023-8-21_16-5-42.png
(4x5)
Sinister Laboratory of Monstrosities
image-2023-8-21_16-5-47.png
(4x5)
Thundering Laboratory of Monstrosities
image-2023-8-21_16-5-50.png
(4x5)
Image:
W_SS_MultiAge_HAL23A8%20Kopie.png
W_SS_MultiAge_HAL23A9%20Kopie.png
W_SS_MultiAge_HAL23A10%20Kopie.png
Permanent Effects:
  • +29% to +31% Attack for Attacking Army
  • +15% to +17% Defense for Attacking Army
  • +30% to +32% Attack for Defending Army
  • +16% to +18% Defense for Defending Army
  • +34% to +36% Attack for Attacking Army
  • +17% to +19% Defense for Attacking Army
  • +35% to +37% Attack for Defending Army
  • +18% to +20% Defense for Defending Army
  • +39% to +41% Attack for Attacking Army
  • +19% to +21% Defense for Attacking Army
  • +40% to +42% Attack for Defending Army
  • +20% to +22% Defense for Defending Army
1 Day Production:
  • 160 to 13258 Medals
  • 180 to 14915 Medals
  • 200 to 16572 Medals
1 Day
When aided
Production:
  • 25 to 27 Goods
  • 61 to 63 Previous Age Goods
  • 50 Guild Goods
  • 21 to 23 Forge Points
  • 5 Sinister Laboratory of Monstrosities Silver Upgrade Kit Fragments (150 Required)
  • 1 Ectoplasmic Nightmares Selection Kit Fragment (100 Required)
  • 28 to 30 Goods
  • 68 to 70 Previous Age Goods
  • 70 Guild Goods
  • 23 to 25 Forge Points
  • 5 Thundering Laboratory of Monstrosities Golden Upgrade Kit Fragments (150 Required)
  • 2 Ectoplasmic Nightmares Selection Kit Fragments (100 Required)
  • 31 to 33 Goods
  • 75 to 77 Previous Age Goods
  • 90 Guild Goods
  • 25 to 27 Forge Points
  • 3 Ectoplasmic Nightmares Selection Kit Fragments (100 Required)

Overcoming these ghastly foes is a hauntingly hard task. In recognition of your bravery, we've conjured up a new upgradeable 1x1 edifice just for you!
Building:Sparkborn Stormspire (Lv.1)Sparkborn Stormspire (Lv.2)
image-2023-8-21_16-5-56.png
Sparksurge Stormspire
image-2023-8-21_16-6-24.png
Sparkforge Stormspire
image-2023-8-21_16-6-28.png
Available from:Daily Special &
defeating mid level of enemies in dungeon
Event pass &
defeating high level enemies in dungeon
Event pass &
defeating high and boss level enemies in dungeon
Event pass &
defeating boss level enemies in dungeon
Image:
W_SS_MultiAge_HAL23B1%20Kopie.png
W_SS_MultiAge_HAL23B2%20Kopie.png
W_SS_MultiAge_HAL23B3%20Kopie.png
W_SS_MultiAge_HAL23B4%20Kopie.png
Permanent Effects:
  • -13 to -758 Population
  • -100 to -2060 Happiness
  • +3% Attack for Attacking Army
  • -18 to -1078 Population
  • -130 to -2730 Happiness
  • +4% Attack for Attacking Army
  • -23 to -1397 Population
  • -160 to -3400 Happiness
  • +5% Attack for Attacking Army
  • -28 to -1717 Population
  • -180 to -4080 Happiness
  • +6% Attack for Attacking Army
1 Day Production:
  • 1 Good
  • 1 Good
  • 1 Good
  • 1 Good
1 Day
When aided
Production:
  • Random:
    • 80% 1 Forge Point
    • 20% 2 Forge Points
  • Random:
    • 80% 1 Forge Point
    • 20% 2 Forge Points
  • Random:
    • 40% 2 Forge Point
    • 10% 4 Forge Points
    • 50% 1 Daunting Tower Fragment (100 required)
  • Random:
    • 40% 2 Forge Point
    • 10% 4 Forge Points
    • 50% 2 Daunting Tower Fragments (100 required)
Road requirement:No Road Connection RequiredNo Road Connection RequiredNo Road Connection RequiredNo Road Connection Required

In case you forgot the Daunting Tower already, it was a Daily Special last year, which provides a massive 50% Attack boost for your Attacking Army for one day!

Those with a witch's wisdom might've foreseen this uncanny upgrade to last year's haunt:
Arcane Tarot Card Caravans (5x4)
W_SS_MultiAge_HalloweenBonusGP22m%20Kopie.png
Permanent Effects:
  • 150 to 9337 Population
  • -90 to -2040 Happiness
  • +29% to +33% Attack for Attacking Army
  • +27% to +31% Defense for Attacking Army
  • +28% to +32% Attack for Defending Army
1 Day Production:
  • 1500 to 243740 Coins
  • 23 Forge Points
  • 70 Previous Age Goods
1 Day
When aided
Production:
  • 2 Finish All Supply Productions Fragments


And the treats keep coming: we've conjured up more new bloodcurdling buildings to really add some terror to your town:
Name:Tower of Whispering Horrors (2x3)MonsterWares' Terrors Boutique (3x3)Batsy Bar's Ectoplasmic Elixirs (2x2)Monster Ranch's Nightmare Box (2x1)Spectral Steeds' Phantom Carriage (1x3)
Available from:Daily SpecialDaily SpecialEvent Pass & Ectoplasmic Nightmares Selection KitEvent Pass & Ectoplasmic Nightmares Selection KitLeague Reward
Image:
W_SS_MultiAge_HAL23C1%20Kopie.png
W_SS_MultiAge_HAL23D1%20Kopie.png
W_SS_MultiAge_HAL23E%20Kopie.png
W_SS_MultiAge_HAL23F%20Kopie.png
W_SS_MultiAge_HAL23G1%20Kopie.png
Permanent Effects:
  • 820 to 18380 Happiness
  • +8% to +12% Attack for Attacking Army
  • +10% to +14% Defense for Attacking Army
  • 168 to 10452 Population
  • +11% to +15% Attack for Defending Army
  • +18% to +22% Defense for Defending Army
  • -111 to -6867 Population
  • -1080 to -24450 Happiness
  • +8% to +10% Defense for Attacking Army
  • +14% to +19% Attack for Defending Army
  • +11% to +13% Defense for Defending Army
  • -83 to -5150 Population
  • -360 to -8150 Happiness
  • +3% to +6% Attack for Attacking Army
  • +3% to +4% Defense for Attacking Army
  • +4% to +5% Defense for Defending Army
  • +15% Attack for Attacking Army
  • +18% Defense for Attacking Army
  • +15% Attack for Defending Army
1 Day Production:
  • 21 to 25 Previous Age Goods
  • 6 to 10 Forge Points
  • 20 to 25 Goods
  • 2 to 3 Forge Points
  • 12 Forge Points
1 Day
When aided
Production:

  • 1 to 5 Forge Points
  • 10 to 14 Goods
  • Random:
    • (95% Chance) 1 Self-Aid Kit
    • (5% Chance) 10 Self-Aid Kits
  • Random:
    • (75% Chance) 1 Store Building Fragment (15 Required)
    • (25% Chance) 5 Store Building Fragments (15 Required)
  • 18 Previous Age Goods
  • Random:
    • (80% Chance) 20 Laboratory of Monstrosities Selection Kit Fragments (150 Required)
    • (10% Chance) 20 Sinister Laboratory of Monstrosities Silver Upgrade Kit Fragments (150 Required)
    • (10% Chance) 20 Thundering Laboratory of Monstrosities Golden Upgrade Kit Fragments (150 Required)
Road requirement:No Road Connection RequiredNo Road Connection RequiredNo Road Connection Required

Leagues (of the Damned)​

Can you out-spook your fellow forgers? Do your worst, and win some bewitching bounties! Secure the sought-after upgrade kits for your Laboratory of Monstrosities, the Epic Halloween 2023 Selection Kit and other spine-chilling rewards!

Abominable Avatars​

Finally, why not send shivers down your guild mates' spines? Unleash the terror this Halloween with one of our bone-chilling new avatars!
Malevolent MavenEerie EustaceLycan ShroudGhoul GazeRotting RoninNosferatu NobleElena NocturnaOracle Oswald
portrait_611.png
portrait_612.png
portrait_613.png
portrait_614.png
portrait_615.png
portrait_616.png
portrait_617.png
portrait_618.png
Quest RewardQuest RewardGrand PrizesSilver Event PassSilver Event PassGolden Event PassGolden Event PassLeague reward

The cards are dealt, the cauldron bubbles – it's your move, Forgers! Tell us your spook-back here!

Your Freaky Forge of Empires Team
 
Last edited:

Juber

Overlord
Community Manager
The Event is available on mobile, once you have the version 1.267 (or higher) downloaded and installed.
Please note, that this minimum version is required, since not all necessary data is available in older app versions. On Android, you can download our Beta App version to play the event now already! More information can be found here: https://forum.beta.forgeofempires.com/index.php?pages/BetaApp/
The event was enabled for lower versions on accident before. If you don't have 1.267 installed yet, the event will disappear.
 

Juber

Overlord
Community Manager
Here are the current stats for the new and updated buildings. If you don't know what an icon means, just hover over it on browser or tap and hold on mobile.

W_SS_MultiAge_HAL23A8-deb95188a.png

  • 4x5 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h7,5609 - 15
    8h9,45012 - 19
    1d11,34014 - 23
:age:Provides::ranking::att_attacker::def_attacker::att_defender::def_defender:In 1 Day::medals::forge_point::aid::goods::aid::goods_previous::aid::goods_guild::aid::fragment:
Sinister Laboratory of Monstrosities Silver Upgrade Kit
:aid:
:fragment:
Ectoplasmic Nightmares Selection Kit
:aid:
Bronze Age10029%15%30%16%1602125615051
Iron Age16029%15%30%16%2062125615051
Early Middle Ages40029%15%30%16%2522125615051
High Middle Ages80029%15%30%16%2982125615051
Late Middle Ages120029%15%30%16%3432125615051
Colonial Age200029%15%30%16%4122125615051
Industrial Age400029%15%30%16%5722125615051
Progressive Era600029%15%30%16%8002125615051
Modern Era1000029%15%30%16%11432125615051
Postmodern Era1600029%15%30%16%16002125615051
Contemporary Era2400029%15%30%16%22862125615051
Tomorrow Era4000029%15%30%16%30862125615051
The Future6400029%15%30%16%37722125615051
Arctic Future9600029%15%30%16%45722125615051
Oceanic Future12000029%15%30%16%52582125615051
Virtual Future16000029%15%30%16%64002125615051
Space Age Mars26000030%16%31%17%77722226625051
Space Age Asteroid Belt36000030%16%31%17%91432226625051
Space Age Venus42000030%16%31%17%105152226625051
Space Age Jupiter Moon48000030%16%31%17%118862226625051
Space Age Titan52000031%17%32%18%132582327635051
W_SS_MultiAge_HAL23A9-209de3dba.png

  • 4x5 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h8,51011 - 17
    8h10,63013 - 21
    1d12,76016 - 25
:age:Provides::ranking::att_attacker::def_attacker::att_defender::def_defender:In 1 Day::medals::forge_point::aid::goods::aid::goods_previous::aid::goods_guild::aid::fragment:
Thundering Laboratory of Monstrosities Gold Upgrade Kit
:aid:
:fragment:
Ectoplasmic Nightmares Selection Kit
:aid:
Bronze Age10034%17%35%18%1802328687052
Iron Age16034%17%35%18%2322328687052
Early Middle Ages40034%17%35%18%2832328687052
High Middle Ages80034%17%35%18%3352328687052
Late Middle Ages120034%17%35%18%3862328687052
Colonial Age200034%17%35%18%4632328687052
Industrial Age400034%17%35%18%6432328687052
Progressive Era600034%17%35%18%9002328687052
Modern Era1000034%17%35%18%12862328687052
Postmodern Era1600034%17%35%18%18002328687052
Contemporary Era2400034%17%35%18%25722328687052
Tomorrow Era4000034%17%35%18%34722328687052
The Future6400034%17%35%18%42432328687052
Arctic Future9600034%17%35%18%51432328687052
Oceanic Future12000034%17%35%18%59152328687052
Virtual Future16000034%17%35%18%72002328687052
Space Age Mars26000035%18%36%19%87432429697052
Space Age Asteroid Belt36000035%18%36%19%102862429697052
Space Age Venus42000035%18%36%19%118292429697052
Space Age Jupiter Moon48000035%18%36%19%133722429697052
Space Age Titan52000036%19%37%20%149152530707052
W_SS_MultiAge_HAL23A10-98f224c15.png

  • 4x5 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9,45012 - 19
    8h11,81015 - 24
    1d14,18018 - 28
:age:Provides::ranking::att_attacker::def_attacker::att_defender::def_defender:In 1 Day::medals::forge_point::aid::goods::aid::goods_previous::aid::goods_guild::aid::fragment:
Ectoplasmic Nightmares Selection Kit
:aid:
Bronze Age10039%19%40%20%200253175903
Iron Age16039%19%40%20%258253175903
Early Middle Ages40039%19%40%20%315253175903
High Middle Ages80039%19%40%20%372253175903
Late Middle Ages120039%19%40%20%429253175903
Colonial Age200039%19%40%20%515253175903
Industrial Age400039%19%40%20%715253175903
Progressive Era600039%19%40%20%1000253175903
Modern Era1000039%19%40%20%1429253175903
Postmodern Era1600039%19%40%20%2000253175903
Contemporary Era2400039%19%40%20%2858253175903
Tomorrow Era4000039%19%40%20%3858253175903
The Future6400039%19%40%20%4715253175903
Arctic Future9600039%19%40%20%5715253175903
Oceanic Future12000039%19%40%20%6572253175903
Virtual Future16000039%19%40%20%8000253175903
Space Age Mars26000040%20%41%21%9715263276903
Space Age Asteroid Belt36000040%20%41%21%11429263276903
Space Age Venus42000040%20%41%21%13143263276903
Space Age Jupiter Moon48000040%20%41%21%14858263276903
Space Age Titan52000041%21%42%22%16572273377903
W_SS_MultiAge_HAL23G1-e10b72067.png

  • 1x3 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9501 - 2
    8h1,1801 - 3
    1d1,4201 - 3
:age:Provides::ranking::att_attacker::def_attacker::att_defender:In 1 Day::forge_point::goods_previous::aid:80% :fragment:
Laboratory of Monstrosities Selection Kit
:aid:
10% :fragment:
Sinister Laboratory of Monstrosities Silver Upgrade Kit
:aid:
10%
Thundering Laboratory of Monstrosities Golden Upgrade Kit
:aid:
Bronze Age1515%18%15%1218202020
Iron Age2415%18%15%1218202020
Early Middle Ages6015%18%15%1218202020
High Middle Ages12015%18%15%1218202020
Late Middle Ages18015%18%15%1218202020
Colonial Age30015%18%15%1218202020
Industrial Age60015%18%15%1218202020
Progressive Era90015%18%15%1218202020
Modern Era150015%18%15%1218202020
Postmodern Era240015%18%15%1218202020
Contemporary Era360015%18%15%1218202020
Tomorrow Era600015%18%15%1218202020
The Future960015%18%15%1218202020
Arctic Future1440015%18%15%1218202020
Oceanic Future1800015%18%15%1218202020
Virtual Future2400015%18%15%1218202020
Space Age Mars3900015%18%15%1218202020
Space Age Asteroid Belt5400015%18%15%1218202020
Space Age Venus6300015%18%15%1218202020
Space Age Jupiter Moon7200015%18%15%1218202020
Space Age Titan7800015%18%15%1218202020
W_SS_MultiAge_HalloweenBonusGP22m-58d0a1f6d.png

  • 5x4 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h13,16017 - 26
    8h16,45021 - 33
    1d19,74025 - 39
:age:Provides::ranking::happiness::population::att_attacker::def_attacker::att_defender:In 1 Day::coins::doubleaid::forge_point::goods_previous::fragment:
Finish All Supply Productions
:aid:
Bronze Age100-9015029%27%28%150023702
Iron Age160-16032029%27%28%350023702
Early Middle Ages400-17049329%27%28%600023702
High Middle Ages800-19069229%27%28%850023702
Late Middle Ages1200-21090629%27%28%1110023702
Colonial Age2000-250114530%28%29%1690023702
Industrial Age4000-280139930%28%29%2100023702
Progressive Era6000-310166930%28%29%2550023702
Modern Era10000-330195630%28%29%3190023702
Postmodern Era16000-350225430%28%29%3990023702
Contemporary Era24000-400257031%29%30%5210023702
Tomorrow Era40000-490289531%29%30%6030023702
The Future64000-590323831%29%30%6920023702
Arctic Future96000-680359131%29%30%7850023702
Oceanic Future120000-790395631%29%30%8860023702
Virtual Future160000-940433232%30%31%9910023702
Space Age Mars260000-1510685832%30%31%16560023702
Space Age Asteroid Belt360000-1640744832%30%31%18360023702
Space Age Venus420000-1770805132%30%31%20220023702
Space Age Jupiter Moon480000-1900867032%30%31%22200023702
Space Age Titan520000-2040933733%31%32%24374023702
 
Last edited:

Juber

Overlord
Community Manager
W_SS_MultiAge_HAL23D1-67ccdbb9a.png

  • 3x3 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9501 - 2
    8h1,1801 - 3
    1d1,4201 - 3
:age:Provides::ranking::population::att_defender::def_defender:In 1 Day::forge_point::goods::aid:
Bronze Age4516811%18%610
Iron Age7236111%18%610
Early Middle Ages18055311%18%610
High Middle Ages36077711%18%610
Late Middle Ages540101911%18%610
Colonial Age900128612%19%711
Industrial Age1800157212%19%711
Progressive Era2700187612%19%711
Modern Era4500219912%19%711
Postmodern Era7200253412%19%711
Contemporary Era10800288813%20%812
Tomorrow Era18000325513%20%812
The Future28800364013%20%812
Arctic Future43200403713%20%812
Oceanic Future54000444713%20%812
Virtual Future72000486914%21%913
Space Age Mars117000770714%21%913
Space Age Asteroid Belt162000837214%21%913
Space Age Venus189000904814%21%913
Space Age Jupiter Moon216000974414%21%913
Space Age Titan2340001045215%22%1014
W_SS_MultiAge_HAL23C1-ca51b813c.png

  • 2x3 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9501 - 2
    8h1,1801 - 3
    1d1,4201 - 3
:age:Provides::ranking::happiness::att_attacker::def_attacker:In 1 Day::forge_point::aid::goods_previous:
Bronze Age308208%10%121
Iron Age4814008%10%121
Early Middle Ages12015508%10%121
High Middle Ages24017308%10%121
Late Middle Ages36019308%10%121
Colonial Age60022709%11%222
Industrial Age120025509%11%222
Progressive Era180028009%11%222
Modern Era300030009%11%222
Postmodern Era480031309%11%222
Contemporary Era7200363010%12%323
Tomorrow Era12000441010%12%323
The Future19200528010%12%323
Arctic Future28800615010%12%323
Oceanic Future36000709010%12%323
Virtual Future48000847011%13%424
Space Age Mars780001355011%13%424
Space Age Asteroid Belt1080001473011%13%424
Space Age Venus1260001591011%13%424
Space Age Jupiter Moon1440001714011%13%424
Space Age Titan1560001838012%14%525
W_SS_MultiAge_HAL23F1-51bcc2206.png

  • 2x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9501 - 2
    8h1,1801 - 3
    1d1,4201 - 3
:age:Provides::ranking::happiness::population::att_attacker::def_attacker::def_defender:In 1 Day::forge_point:75% :fragment::storebuilding: :aid:25% :fragment::storebuilding: :aid:
Bronze Age10-360-833%3%4%215
Iron Age16-620-1783%3%4%215
Early Middle Ages40-690-2733%3%4%215
High Middle Ages80-770-3833%3%4%215
Late Middle Ages120-860-5023%3%4%215
Colonial Age200-1010-6343%3%4%215
Industrial Age400-1140-7753%3%4%215
Progressive Era600-1250-9253%3%4%215
Modern Era1000-1330-10844%3%4%215
Postmodern Era1600-1390-12494%3%4%215
Contemporary Era2400-1610-14234%3%4%215
Tomorrow Era4000-1960-16044%3%4%215
The Future6400-2340-17944%3%4%215
Arctic Future9600-2730-19894%3%4%215
Oceanic Future12000-3150-21914%3%4%215
Virtual Future16000-3760-24004%3%4%215
Space Age Mars26000-6010-37985%3%4%215
Space Age Asteroid Belt36000-6530-41255%3%4%215
Space Age Venus42000-7060-44595%3%4%215
Space Age Jupiter Moon48000-7600-48025%3%4%215
Space Age Titan52000-8150-51506%4%5%315
W_SS_MultiAge_HAL23E1-09b8bdc41.png

  • 2x2 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9501 - 2
    8h1,1801 - 3
    1d1,4201 - 3
:age:Provides::ranking::happiness::population::def_attacker::att_defender::def_defender:In 1 Day::goods:95% :fragment::aidkit: :aid:5% :fragment::aidkit: :aid:
Bronze Age20-1080-1118%14%11%20110
Iron Age32-1860-2378%14%11%20110
Early Middle Ages80-2060-3648%14%11%20110
High Middle Ages160-2300-5108%14%11%20110
Late Middle Ages240-2560-6708%15%11%21110
Colonial Age400-3010-8458%15%11%21110
Industrial Age800-3400-10338%15%11%21110
Progressive Era1200-3730-12338%15%11%21110
Modern Era2000-3990-14458%16%11%22110
Postmodern Era3200-4160-16658%16%11%22110
Contemporary Era4800-4830-18989%16%12%22110
Tomorrow Era8000-5860-21389%16%12%22110
The Future12800-7020-23919%17%12%23110
Arctic Future19200-8170-26529%17%12%23110
Oceanic Future24000-9430-29229%17%12%23110
Virtual Future32000-11270-31999%17%12%23110
Space Age Mars52000-18030-50649%18%12%24110
Space Age Asteroid Belt72000-19590-55009%18%12%24110
Space Age Venus84000-21160-59459%18%12%24110
Space Age Jupiter Moon96000-22800-64029%18%12%24110
Space Age Titan104000-24450-686710%19%13%25110
 
Last edited:

Juber

Overlord
Community Manager
W_SS_MultiAge_HAL23B1-13ef5edd8.png

  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9501 - 2
    8h1,1801 - 3
    1d1,4201 - 3
:age:Provides::ranking::happiness::population::att_attacker:In 1 Day::goods:80% :forge_point::aid:20% :forge_point::aid:
Bronze Age5-100-133%112
Iron Age8-160-273%112
Early Middle Ages20-180-413%112
High Middle Ages40-200-573%112
Late Middle Ages60-220-743%112
Colonial Age100-260-943%112
Industrial Age200-290-1143%112
Progressive Era300-320-1363%112
Modern Era500-340-1603%112
Postmodern Era800-350-1843%112
Contemporary Era1200-410-2103%112
Tomorrow Era2000-500-2363%112
The Future3200-590-2643%112
Arctic Future4800-690-2933%112
Oceanic Future6000-800-3233%112
Virtual Future8000-950-3533%112
Space Age Mars13000-1520-5593%112
Space Age Asteroid Belt18000-1650-6073%112
Space Age Venus21000-1780-6563%112
Space Age Jupiter Moon24000-1920-7073%112
Space Age Titan26000-2060-7583%112
W_SS_MultiAge_HAL23B2-1d75bcdf3.png

  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h1,8902 - 4
    8h2,3603 - 5
    1d2,8403 - 6
:age:Provides::ranking::happiness::population::att_attacker:In 1 Day::goods:80% :forge_point::aid:20% :forge_point::aid:
Bronze Age5-130-184%112
Iron Age8-210-384%112
Early Middle Ages20-230-574%112
High Middle Ages40-260-804%112
Late Middle Ages60-290-1054%112
Colonial Age100-340-1334%112
Industrial Age200-380-1624%112
Progressive Era300-420-1944%112
Modern Era500-450-2274%112
Postmodern Era800-470-2624%112
Contemporary Era1200-540-2984%112
Tomorrow Era2000-660-3364%112
The Future3200-790-3764%112
Arctic Future4800-920-4164%112
Oceanic Future6000-1060-4594%112
Virtual Future8000-1260-5024%112
Space Age Mars13000-2010-7954%112
Space Age Asteroid Belt18000-2190-8634%112
Space Age Venus21000-2360-9334%112
Space Age Jupiter Moon24000-2550-10054%112
Space Age Titan26000-2730-10784%112
W_SS_MultiAge_HAL23B3-afab83a0e.png

  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h2,8403 - 6
    8h3,5404 - 7
    1d4,2505 - 9
:age:Provides::ranking::happiness::population::att_attacker:In 1 Day::goods:40% :forge_point::aid:10% :forge_point::aid:50% :fragment:
Daunting Tower
:aid:
Bronze Age5-160-235%1241
Iron Age8-260-495%1241
Early Middle Ages20-290-745%1241
High Middle Ages40-320-1045%1241
Late Middle Ages60-360-1375%1241
Colonial Age100-420-1725%1241
Industrial Age200-480-2105%1241
Progressive Era300-520-2515%1241
Modern Era500-560-2945%1241
Postmodern Era800-580-3395%1241
Contemporary Era1200-680-3865%1241
Tomorrow Era2000-820-4355%1241
The Future3200-980-4875%1241
Arctic Future4800-1140-5405%1241
Oceanic Future6000-1320-5955%1241
Virtual Future8000-1570-6515%1241
Space Age Mars13000-2510-10315%1241
Space Age Asteroid Belt18000-2730-11195%1241
Space Age Venus21000-2950-12105%1241
Space Age Jupiter Moon24000-3180-13035%1241
Space Age Titan26000-3400-13975%1241
W_SS_MultiAge_HAL23B4-36c54217a.png

  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h3,7804 - 8
    8h4,7306 - 10
    1d5,6707 - 12
:age:Provides::ranking::happiness::population::att_attacker:In 1 Day::goods:40% :forge_point::aid:10% :forge_point::aid:50% :fragment:
Daunting Tower
:aid:
Bronze Age5-180-286%1242
Iron Age8-310-606%1242
Early Middle Ages20-350-916%1242
High Middle Ages40-390-1286%1242
Late Middle Ages60-430-1686%1242
Colonial Age100-510-2126%1242
Industrial Age200-570-2596%1242
Progressive Era300-630-3096%1242
Modern Era500-670-3626%1242
Postmodern Era800-700-4176%1242
Contemporary Era1200-810-4756%1242
Tomorrow Era2000-980-5356%1242
The Future3200-1170-5986%1242
Arctic Future4800-1370-6636%1242
Oceanic Future6000-1580-7316%1242
Virtual Future8000-1880-8006%1242
Space Age Mars13000-3010-12666%1242
Space Age Asteroid Belt18000-3270-13756%1242
Space Age Venus21000-3530-14876%1242
Space Age Jupiter Moon24000-3800-16016%1242
Space Age Titan26000-4080-17176%1242
 
Last edited:

Juber

Overlord
Community Manager
Here you can find, what is included in all the new Selection kits introduced with this Event, as well as how many fragments are required to finish the items you can get during this event.
NameIconItems included
Laboratory of Monstrosities Selection Kit
Autumn Vineyard Selection Kit
  • Laboratory of Monstrosities - Lv. 1
  • Laboratory of Monstrosities Upgrade Kit
Ectoplasmic Nightmares Selection Kit
Jumpin' Shroom Selection Kit
  • Batsy Bar's Ectoplasmic Elixirs
  • Monster Ranch's Nightmare Box
Epic Halloween 2023 Selection Kit
Epic Fall 2023 Selection Kit
  • Tarot Card Caravans - Lv. 1
  • Tarot Card Caravans Upgrade Kit
  • Helter Skelter - Lv. 1
  • Clown Town - Lv. 1
  • Wheel of Death - Lv. 1
  • Mystical Organs - Lv. 1
  • Terror Teacups - Lv. 1
  • Helter Skelter Upgrade Kit
  • Clown Town Upgrade Kit
  • Wheel of Death Upgrade Kit
  • Mystical Organs Upgrade Kit
  • Terror Teacups Upgrade Kit
  • House of Horrors - Lv. 1
  • House of Horrors Upgrade Kit
  • Abandoned Asylum - Lv. 1
  • Abandoned Asylum Upgrade Kit
  • Dark Doorway
  • Black Tower
  • Mad Scientist's Lab



NameIconRequired :fragment:
Sinister Laboratory of Monstrosities Silver Upgrade Kit
Sinister Laboratory of Monstrosities Silver Upgrade Kit
150
Thundering Laboratory of Monstrosities Golden Upgrade Kit
Thundering Laboratory of Monstrosities Golden Upgrade Kit
150
Laboratory of Monstrosities Selection Kit
reward_icon_selection_kit_HAL23A-d5ad9ab8c.png
150
Ectoplasmic Nightmares Selection Kit
Jumpin' Shroom Selection Kit
100
Store Building Kit
reward_icon_store_building-7dc615526.png
15
Daunting Tower
W_SS_MultiAge_HalloweenBonus22b-171466213.png
100
 
Last edited:

Juber

Overlord
Community Manager
Dear Beta Players,
Here you can find a list of most currently known issues:
BugInfoaffectsFixed with update on
Daily Specials are from last yearAll Daily Specials are the ones from last years Halloween Event (beta balancing)allOctober 5th
The deck unlocks did not reset ad midnightissue was hotfixed on same dayallOctober 5th
Minigame can softlockIf you lose connection during fighting, the game can become softlocked. The timing is very specific though.Browser, Mobile?
Spamclicking on a button can cause errorYou get an internal errorBrowser
League explanation is wrongsays it is based on defeated enemies, while it is actually based on points received from opening chestsallOctober 6th
Event uses last years daily specialsDaily specials are wrong and should be different from last yearallOctober 5th

We will continue to update this list, when issues are fixed or new ones are reported. If you notice, that a bug is missing from here, please report it in the bugs section! Don't report them in the Feedback Thread, as then it will take longer to fix them.
 
Last edited:

Juber

Overlord
Community Manager
Dear spooktastic duelists,
with the next update, we are going to implement some changes to the Halloween Event. Some of these changes may only be applied for the next dungeon you enter.
  • We have changed the redraw costs from 25 to 5:htooth:.
  • :htooth: Costs for continuous redrawing will now increase by a factor of 4, instead of 2.
  • We made the choice of your deck more meaningful! Some enemy cards are now guaranteed to be of the faction mentioned in the beginning.
  • Dungeons now start out easier and become more difficult! Later enemy cards now have even more health for example.
  • You can now gain :upgrade_silver:for the Stormspire from the boss at the 11th encounter!
Thank you all very much for your early feedback! What do you think about these changes? Tell us in the feedback thread!
Your Freaky Forge of Empires Team
 
Last edited:

Juber

Overlord
Community Manager
Dear spooktastic duelists,
Are you ready for the next batch of balancing adjustments? Those will be applied now.
  • We increased the :htooth:you can get from quests!
    • Rush Quests now provide 120 :htooth:
    • Daily Quests now provide 250 :htooth:
    • The Daily Free Currency Quests now provide 150 :htooth:
    • The Milestones now provide 400, 600 and 900 :htooth:
  • :htooth: from incidents have been increased as well.
  • You now need 300 :skull: Grand Prize progress per reward.
  • The :upgrade_silver: and :upgrade_gold: :fragment: for the Laboratory of Monstrosities and The Ectoplasmic Nightmares Selection Kit have been removed from the rewards you get for defeating enemies.
  • The Stormspire and its various upgrade rewards have been moved to more difficult enemies.
  • :forge_point: and :goods: amounts have been reduced for defeating enemies.
  • We increased the costs for the chests, as well as increased how much :skull: Grand Prize progress they provide.
  • On Monday, we will grant every player some :htooth: for free. The amount is not final yet, we will notify you on Monday. We will also update the league point progress then.
And that's all for now! Tell us in the feedback thread what you think about these changes!
Your Freaky Forge of Empires Team
 
Last edited:

Juber

Overlord
Community Manager
Dear spooktastic duelists,
It's update time! I am a bit late though, as the changes have already been applied 1 1/2 hours ago.
  • We added 2 more cards to all the :card_deck: , to make it easier completing the dungeon!
  • You now can choose another ability card at the 9th encounter. Rewards for other encounters have been slightly adjusted to account for the one less reward encounter.
  • Redrawing will no longer increase :htooth: costs by a factor of 4, but by a factor of 2 now.
  • We adjusted the amount of keys available in :dc: .
There will also be another update coming soon, so stay tuned! Tell us your thoughts in the feedback thread!
Your Freaky Forge of Empires Team
 

Juber

Overlord
Community Manager
Dear spooktastic duelists,
Didn't see me coming, did ya? You defeated so many werewolves, vampires, zombies and witches, you earned yourself some more rewards. We are gonna improve the stats of some buildings! Those are applied since todays update.
Buildingadded production :aid:
Laboratory of Monstrosities - Lv.825-27 :goods:
Sinister Laboratory of Monstrosities28-30 :goods:
Thundering Laboratory of Monstrosities31-33 :goods:
Sparkborn Stormspire - Lv.1Random Production:
  • 80% 1 :forge_point:
  • 20% 2 :forge_point:
Sparkborn Stormspire - Lv.2Random Production:
  • 80% 1 :forge_point:
  • 20% 2 :forge_point:
Sparksurge StormspireRandom Production:
  • 40% 2 :forge_point:
  • 10% 4 :forge_point:
  • 50% 1 Daunting Tower :fragment: (100 required)
Sparkforge StormspireRandom Production:
  • 40% 2 :forge_point:
  • 10% 4 :forge_point:
  • 50% 2 Daunting Tower :fragment: (100 required)
Tower of Whispering Horrors1-5 :forge_point:
Monsterwares' Terrors Boutique10-14 :goods:
In addition, all Stormspires now provide 1 :goods: instead of 1 :forge_point: .

We hope you like these changes, so don't hesitate to tell us you thoughts in the feedback thread here!
Your Freaky Forge of Empires Team
 

Juber

Overlord
Community Manager
Dear spooktastic duelists,
The Event is already almost over, however we want to help you out a bit, in case you need some help still or want to share some tips with other players on the live servers!

Listen to the given hint

Before going into a dungeon, you can choose one of 3 different deck types. The hint above will tell you which faction will be the best to use.
You might be in a situation, where you already played with the required faction, but fear not, you can either spend 100 teeth or simply choose the same type as the enemy faction. In this case it will be slightly more difficult, but still better than choosing a faction, that is weak against the enemy!

Faction Bonus

Speaking of factions: Every card belongs to one! The faction can be seen at the top left of any card.
Screenshot%202023-10-23%20212417.png
They can either Werewolves, Vampires, Zombies or Witches. You can see which faction has a bonus against which at the cheat sheet, accessibly via this button
Screenshot%202023-10-23%20212322.png
after entering a dungeon.
At the bottom of each card, next to it's damage, you will see how much bonus damage they do against a specify faction.

Screenshot%202023-10-23%20212423.png

Beware: enemy cards have this bonus as well, so always keep track on the faction and faction bonus of your card and the enemy card!
Screenshot%202023-10-23%20214540.png

Keep track of your Health

Health is an essential part of the minigame. It is very important to keep track of it, since when it goes down to 0, that's it: The dungeon is lost and you have to enter a new one, regardless of how many cards you still had. So always buy more health once you are close to losing!
Screenshot%202023-10-23%20214949.png

Keep track of your remaining cards

Not only is health essential, the remaining cards in your deck are as well! You can see how many cards you have left at the top left, next to your health. If you ever run out of cards, you will lose the dungeon as well. You can also see all your remaining cards via the deck button
Screenshot%202023-10-23%20215001.png
at the top.

Ability Cards - General

Ability Cards are very important. After every 3rd, 5th, 7th and 9th enemy defeated you will get the option to choose an ability card. You can see if you get an ability card selection, if you see the card icon below the enemy.
Screenshot%202023-10-23%20215212.png

If you think you might run out of cards, you can buy one or two additional ability cards as well!

Use Thief Ability Card effectively​

The Thief card is quite special, as it will provide you with the rewards from the enemy without having to defeat it. Of course it will not defeat the enemy, but you can collect a lot of extra keys by using them. Especially using them on the final boss is quite profitable, as it has the best rewards!
Make sure to not use them on enemies giving you an option to choose an Ability Card though, as the Thief Card will only grant the keys there.
Thief.gif

Redraw!​

It might not sound that important, but redrawing is one of the most important things you have to do in a dungeon. After pressing "Redraw" you can choose one of 3 cards, that are in your deck. If you have Ability Cards, then the first one will always be one. The other 2 are chosen at random from the remaining cards of your deck. Is your card too weak? Redraw! Do you not want to use that Ability Card yet? Redraw! Is your card way too strong for the enemy and you want to keep it for a stronger one? You guessed it, redraw!

Redraw, redraw, redraw​

Another interesting aspect of redrawing is, that if you keep redrawing the cost will increase, however you won't get the same options anymore. Another thing you can do though is redrawing, choosing a card and then redraw again! In this case you can draw the same cards again, but the cost will not increase!

We hope these Tips and Tricks were helpful. If you have more, please post them in the feedback thread and we might add them to this post!
Your Forge of Empires Team
 
Last edited:

Juber

Overlord
Community Manager
Dear spooktastic duelists,
And it's me again! Did I scare ya? We are doing some final adjustments to the event for the live release tomorrow.
  • We made some adjustments to the diamond prices for the teeth. They will now cost the following:
    • 75 :htooth: cost 220 :diamond:
    • 395 :htooth: cost 990 :diamond:
    • 1100 :htooth: cost 2100 :diamond:
  • We replaced the :renovationkit: from the Gold League with a Silver Upgrade Kit for the Laboratory of Monstrosities.
  • We added a small chance for a finish mass goods and finish mass special building to the 10th and 11th enemy.
  • The Upgrade Kit has been removed from the second milestone quest and the event currency milestone quests have been slightly adjusted.
  • The Grand Prizes lane has been adjusted slightly to include another upgrade kit before the level 1 Laboratory.
And that's all! We hope you enjoyed the Event here on beta. Enjoy the event on the live servers! See ya!
Your Forge of Empires Team
 
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