DeletedUser9717
Guest
I would like to add a suggestion:
Why do not the maps of iron age, high middle age and high middle age change for maps of the artic future, oceanic and virtual?
As the game progresses, more and more players accumulate in the last ages, leaving these maps as real "dinosaurs" and non dynamic maps, compared to the maps of tomorrow, future and all ages which have a high activity. Furhtermore, few players are interested in these maps because they give both little points for the guild and for personal ranking.
In addition to that the players in those ages spend very little time compared to the one they spend at more advanced ages.
Regards!
Why do not the maps of iron age, high middle age and high middle age change for maps of the artic future, oceanic and virtual?
As the game progresses, more and more players accumulate in the last ages, leaving these maps as real "dinosaurs" and non dynamic maps, compared to the maps of tomorrow, future and all ages which have a high activity. Furhtermore, few players are interested in these maps because they give both little points for the guild and for personal ranking.
In addition to that the players in those ages spend very little time compared to the one they spend at more advanced ages.
Regards!