This is not relate with hugh guild, middle size or smaller guild issue
If any guild , no matter how big they are, do not battles, they cannot take over the whole map
If any guild, no matter how small they are, other guild do not battles, that small guild still able to take over whole map
If there is no guild come up to battles, your guild occupy whole Map from day 1 to end of GBG, your GUILD even though occupy whole map, your guild is still a LOSER.... a GBG without any more battles, how do call it as GBG...
as I say in other post, we are not afraid u take our sector, what we are afraid, u do not come to get our sector. Each sector u take from us, we have 160 battles back. It simply means we have 160 chances to farm something. Beating other guild is never the main goal of GBG, the goal is
(a) keep or promoto to next league, try not de-promoto, it just means ranking from rank 1 to 4 is sufficient. Ranking 5 to 8 may means your guild downgrade your treasures.
(b) amount of battles (farming) that u can do ...that is why we do not afraid other guild to take sector...u take 1 sector, we have 160 farming back, u take 2, we have 320 ( 160X2) farming back.....
as i also mentioned in other post, it is INNO FAULT
Inno has place less guild-co-operation guild with hugh guild-co-operation guild, those highly co-operation guild carry tons of hits (battles). Even inside their guild, some member do not have any chance to dispose their fully attri.....with this system, those member can discharge more attri only. It do not alter the fate of taking over the whole GBG's Map.
I can imagine
(I) if the 8 most higely guild-co-operation is grouped into 1 GBG, there will have a lot of sector exchange as every member of every 8 guild will always find the chance with sufficient guild member to take sectors from other guild. It is impossible for any 1 guild hold whole map all the time. Any 1 of the other 7 guild is able to take a lot of sectors as they all know "how to play GBG"
(II) if GBG is hold between 8 smaller guild-co-operation guilds. No guild is able to take over whole map as they never have sufficient "look and watch" that stop other guild proceed. Every 4 hour, when the shield is down, no matter what u have build inside that sector, it is open to hit and capture by other guild. That is to say, no one can corner off any guild as there is insufficient guild co-operation, Any guild can able have battles as many as they like. At the begin, it is just guild take sector without owner. Only later, when other guild meet ( possible center ), there will have limited sector exchange...it will more like a GBG TRAINING GROUP
(III) if GBG composed of 8 medium guild-co-operation guild, it is unlikely any guild can do any great damage until they can form joint-venture (next level of GBG ) ...but there may have more than 1 joint-ventures and still perform a lot of battles
GBG require a lot of guild-co-operation. You should never declare "EQUAL" between each other if your guild do not have sufficient guild-co-operation.
For example, a guild with 40 members with hugh degree of guild-co-operation, all 40 member goes to hit, each battles cost 1 attri. It will be 40 member X 160 attri =6400 battles...while a guild with 60 member, but only have 10 members to hit, it will be 10 member X160 = 1600 battles...
how can you say it is equal between 6400 battles ( equal to take over 40 sectors) with 1600 battles ( equal to take over 10 sectors)... it alter means .. if 5 seconds for 1 battles, 10 member to do 16 battles, 160 ( 10x16) battles to take a sector, it will take 80 seconds ( 10 member do 16 sector, each battles take 5 seconds) compare with 40 member to do 4 battles, 160 ( 40x 4) battles to take a sector, it just take 20 seconds ( 40 member do 4 battles , each battles 5 seconds), it mean when both side hiting same sector, more members side take the LEAD.
if Inno can alter the arragement of grouping guild according to their "total ---battles/negotiation", your guild should have super few chance to meet with those guild which is over-whelm other guilds... as all guild inside that GBG are similar in guild co-operation
e.g. Your guild play several hours in GBG will meet with those play several hour, you may end up ...never reach opposite side , while your opposite guild will never reach you too... your guild will have many battles as you like
you feel it is unfair to you as you look like corner off while other occupy whole map, it is becos you are wrongly assign by Inno to a GBG that has many guild have hugh guild- co-operation
But for a hugh guild-co-operation guild, they also feel unfair as for example... the other 7 guild are suppose to take 2 to 3 or more sector from that guild, so they can have 14, 21 or more sector to take back.....but other seems inactive guild...... why INNO assign inactive guild into this GBG with him....those inactive guild is now those guild that complaint to ask for a change, but they never think it is INNO FAULT, they just think it is GBG issue that perform 1600 battles is equal to perform 6400 battles .....
once if INNO can group guilds with similar guild-co-operation together in a GBG, you will also find those 66.6% cap is actually a heavy penalty to those medium to smaller guild-co-operation guild as they cannot enjoy to do more battles with the help of sc as the Map is now fully open to them as the giant (what they call) is no longer with them