It is always a war-game between player and game-developer
game developer wants more $$$
player wants advantage while playing
GBG is design by inno to let player spend goods and even use "diamond" to speed up
GBG is counter-act by clever player to do swap instead of "blind-spend", in each spend "diamond", player try to get more back in various form
That is the BASIC and ORIGIN of everything
No matter how strong a GBG-guild ( it do not relate with guild or player strength , it is more reflect guild co-operation ), they just want other guilds to take sector so that they can do more battles (farming)..... It is un-reasonable to declare strong GBG guild are trespass weaker GBG guild. Strong GBG Guilds like to exchange sectors between them formally or informally becos each sides ( or more than 2 guilds ) are showing they have good guild co-operation to continue doing more battles (farming). Weaker GBG guild should never classify themself as equal share as strong GBG guild as they are have similar degree of "amount of guild members" and "guild co-operation".
This is completely incorrect complaint as you are not complaint u have silimar members and similar guild-coperation.
No matter how weak of a weaker GBG guild, you can always have chance in reaching 3 sectors next to your HQ. Those 159/160 around your HQ is not a major issue. You can always force it to close with a lot of farming. After 4 hours, that sector is re-open, you always have chance to capture sector. But as your guild do not have sufficient guild co-operation and do not return in time, u are face another 159/160 with another guild. The world is very right about that, you should not complaint anything due to your insufficient guild-coperation and incompatable guild-size ( amount of guild members )
Persoanlly, I have seen many small guild with around 20 ( or lesser) members can break and jump to the central with a higher degree of guild-cooperation. in many GBG round.
In the current GBG round , we have 8 guild, my guild- 55 member, P-42 member, Go- 4 members, La-3 members, Le-23 members, Po-21 members, wa-13 members and T-14 members. That is 1 of the worst GBG I think we have , our current total is 10442 (406 negotiation and 9630 battles ). The lowest ranking guild has 2 sectors. They all have VP points. This just simple implies our guild does wish other guild to take sectors from us (that is why they all have VP) so we take back later, but our member size are greatly over most of guilds, The Map are completely controlled by us temporarily. I can tell, we do not have sufficient battles, that is why i term it is "1 of the worst GBG".
But it is not any 1 ( strong GBG guild or weak GBG guild )'s fault, it is INNO FAULT.
1st, if we are not in this GBG, the remaining 7 guilds should have a very good GBG. It is a matter of Inno , placing a very good GBG guild (us) among weaker GBG guilds. because of our member-size and good guild co-operation, this lead to the current situation. Because we do not have sufficient battles, so whenever there is sector open, they are always have hungry members go to battles ...on the other side, weaker GBG guild do not have sufficient guild-cooperation, so they stop before reaching central. This end-up , nearly all of them drive back. Nearly....yes, nearly, as the central does occupy by other guild
2nd, becos of the recent change, we do not need to use "diamond" like b4 adjustment. In this GBG, we do not build much sc, only a few . This end up as I comment in previous, it will affect "amount of sc being up, that is lesser use of goods" and "diamond usage". Before adjustment, in order to do more battles, we need to build sc and diamond it (if necessary) to continue to progress, that is total comply with Inno wish that player use goods and diamond. But is is not necessary nowaday. In past, we never delete sc ( "return fire to delete sc" as a bad GBG guild <which build traps, fortress, delete sc >) are going to take that sector. We never afraid you take a sector, what we are afraid is you do not progress to next sector, so sc is leave for you to take next sector easier providing we have sector (anchor sector to come back ) to come back to take sectors back. In current GBG, as there is no need to build sc as we need member to use-up their attri, so the chance for those weaker GBG guild cannot take advantage of our sc to get more battles.
In short, it is Inno fault
If GBG can be arranged with grouping similar GBG guilds <possible by amount of battles and negotiation>, the situation should be improved. There is no need to set a limit to sc to 66.7%. Guild will spend goods and diamond when there is a necessary. Strong GBG guild will face strong GBG guild. Weaker GBG guild, in lower league, learn to do more guild-cooperation with weaker GBG guild and increase their guild co-operation. Weaker GBG guild can also advance to central with the help of goods and diamond as they are no longer corner off by other strong GBG guild.