The 66.6 attrition change is totally horrible.... There... back on topic....
That's Something accentuated in the past years from InnoGames, are needed lots of feedbacks to redo or atleast the nerf they did to be "improved".
So I wonder if they really want to revert this anymore, but atleast they could do this:
I will be fine With 75-80% camps reduction, I will be able to do around 500+ fights a day if I am lucky with swaps, in this way If others from the same guild are showing up for swaps will have similar numbers to the ones at the top(+-1-2k), there will not be that discrepancy of fights between the first and the 20th, first having like 18k, second 14, third 11k and others 8k, 5k, 3k.
People will still be able to "farm" but not that exagerated as before, some of them having more fights than the others due to their higher stats, no more 2-3k fights a day from 100% reduction, in this way, the other people from that guild will "benefit too" from the sectors swapped, not only the "whales/grinders"-which had the advantage of more time for game or even the small players with lower stats (I know, this sounds greedy from me, but we worked too to reach the "top" and our stats) ...
Also reduce the round from 11 to 5 days, it will avoid the "burnout" for some players, leaders which will be around from time to time for coordination, that's one of the reasons some of my guildies don't want to coordinate or not play at all GbG like we used to do in the past.
Now the choice is at the people, If they prefer to grind or just move sectors like we did with madcheninternat in this round where we fought against them, but with the camps there, no one deleting them, no coordination at all, first came, first to take the sectors and "lock the others" then taking back the sectors and so on.
BUT a problem will still persist, moderate guilds and smaller/new players that reached somehow diamond will be again cornered due to the bad matchmakings, if 2-4 bigger guilds are there they will manage to swap the map in 4, but the other 3-4 guilds will just do whatever they can and look at the others.
Another league "Crystal" should work, I think, in which only the "Best guilds" could fight or swap there, the ones with huge treasuries and very active players.
In diamond and Platinum will play the moderate guilds with people pretty active and below these leagues the other ones, where they can improve their rewards or try to swap at their power.
Not sure how good is the idea with Crystal league, might have be missing something here.