Hi! Thanks for the comment
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Could you give us some more info on this? Which parts are hard to read exactly?
The font is not crisp enough and shows up blurry. If it is the same font from before, then it is a color + contrast issue.
White text against any colors is difficult to process. It can almost glow in some color combinations, adding to the blurriness. And even dark text against bright white is a problem. Especially if the text is small, which this is. The dark text against the beige background from the previous layout is MUCH easier to process and see. The text doesn't look blurry. It doesn't glow. If I'm doing a print layout, then white space can be good and it can look really nice, but digitally, it doesn't pass muster. It's TOO bright, and I'm a person who likes a lot of bright and light, and this is too bright for me. (On the Kindle app, for example, I always make the background beige.)
It's like I'm trying to read without my glasses on (which turns into a migraine).
Note: It is physically painful to LOOK at as a whole, not just the parts with text.
Another issue: The little arrow that you have to hover over to keep the text expanded? You're assuming that none of your players have any trouble holding their hand steady. That is ableist. And patently untrue. It's very aggravating to have the quest you're trying to read continually close up because you cannot hold your hand steady enough.
Also, while having it over to the side may seem like a great idea, having it off center further accentuates the blurriness of the text for me. I have to physically move over to the side of my screen to read every time I want to read a quest? That is tiresome and not always physically possible.
The new layout will make it impossible for many of us, myself included, to do the quests AT ALL. That removes a HUGE chunk of what makes the game fun. Given, FoE has WAY too many back-to-back "special" quests, rending them no longer special, but a pain in the ..., but I would like to be able to do the ones that sound worth it to me. I'd like to be able to do the regular quests. I'd like the Château GB that I have in some worlds on my main server to still be useful. And it's only useful if I can collect the quests to get the extra items that having the CF grants me.
The only thing I like is that it's easier on the event quest to see the end prize and the expiration time. But surely there's a way to display that without rendering a huge piece of the game unplayable?
I did a couple of quests now so I could be sure I was getting the proper detail and explaining it to the best of my ability. It gave me a migraine.
You did a similar new layout for GB levelling. But except for the finish instantly button, you don't have white text on anything. You don't have anything against a white background. That is MUCH easier to process.
(There are SO many things which do NOT work well at all in this game. Why did you have to put so much effort into changing something which worked fine? I really don't want to have to quit playing this game. Been involved several years. Talked several friends into playing with me. I LOVE FoE ... but I want to be able to play the whole game, not just parts!)
I hope that this makes sense to you. I am autistic and sometimes have difficulty explaining how I process things in a way that will make sense to someone else. I do know, however, from many autistic groups that I am in, that this layout change would be problematic for others too.